Bullet Force
Playing now
33+11 vs. yesterday
41%of peak
All-time peak
80May 2026
Playing now
33+11 vs. yesterday
All-time peak
80May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | aug 27 update - Added new level editor features | — | |
| Game update | Aug 26 update ADDED GUNFIGHT GAMEMODE!!!!!!!!! Added new features and textures to level editor | — | |
| Game update | June 26 update notes Added lights to level editor dfssfdsfdfdsk sfdj lksfdlkj fsdllfksd ljkfdsfds | — | |
| Game update | June 15 UPDATE NOTES AYOOOOOOOOOOOOO - added tons of new features to level editor - added first person spectate mode | — | |
| Game update | May 14 update notes Improved the grenade indicator: - It shows even when the grenade is offscreen (behind or to the side of you) - The white grenade icon always visible and the red circle just flashes - The distance is now accurate so the red flashing indicator is only visible when you are close enough to get hurt Improved player animations smoothness (of other players) | — | |
| Game update | May 11 update notes - Improved player network interpolation (other player's movement now is smoother and not so rigid like how it used to be) | — | |
| Game update | Apr 29 update notes - Fixed "auth code error 2" join bug - Fixed bots not dropping guns in offline mode bug - Added customize HUD option to main menu settings | — | |
| Game update | Mar 1 Update - Fixed MP7 sight bug - Added Steam login | — | |
| Game update | Feb 13 Update Notes - Fixed reload animations on VSS, MP7, and G36 - Improved look of G36 - Bug fixes | — | |
| Game update | feb 3 quick fix - fixed community maps page | — | |
| Game update | Jan 27 update notes First update of 2026 - improved bottom points feed - faster loading times of menus - added more tabs to community maps page - Added triangle crosshair when sprinting - Added new objects and text object to level editor - Improved weapon recoil and overall smoothness - Added spas12 chamber sound - ACOG scope now lowers the gun | — | |
| Game update | Dec 11 update notes * Improved ping in all servers * Fixed strafing glitch | — | |
| Game update | Nov 7 update notes - Improved weapon aim down sight transition - Added sound for grenade pin pull - More sound effects for weapon shooting when in a big area (sniper has echo etc) - fixed some dumb ahh bug that a few ppl had aight bet bussin fr type shi bro just download the game plz bro just download it type shi fr aight bet plz bro i need it NOW! | — | |
| Game update | Nov 2 Update Notes - Added new "ADS Field of View" option which scales FOV in ADS if you have a non-default FOV option - Fixed ironsights on RPG - Fixed disabling HUD where some UI elements would still show - Fixed bug with kill log going away when spectating | — | |
| Game update | Oct 28 update - Improved ingame HUD - Added exit button to sidebar | — | |
| Game update | Oct 27 update - Added keybind editor (access from pause menu) - Added better support for widescreen monitors - Added CTRL (or whatever keybind) for hold to crouch (now there is hold to crouch, and toggle to crouch) | — | |
| Game update | Oct 25 update - Added F11 for fullscreen - Reduced size of some HUD elements like chat, kill feed - Added camera smoothing option - Added VSYNC option | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.