Heroes' Call - A Casual MMO Guild Sim
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 0.9.9.2 Added a large set of new character names. Implemented “trash loot” for dungeons to help mitigate situations where no bosses are defeated. Introduced a grace period before Happiness penalties start stacking for not participating in dungeons or not receiving loot. This system may evolve in the future. | 18000249 | |
| Patch 0.9.9.1 Fixed issues with the "Sort By" function, particularly with "Sort by: Charges." Rare occurrences of an unexpected reset to Day 0 during gameplay have been observed. A fix has been deployed to prevent this from happening. | 17995476 | |
| Patch 0.9.9.0 Raids with more than 40 members should now be impossible. Major change regarding dungeon "Charges": Everything has been migrated from a global value (based on the sum of the raid members' Availability stats) to a per-character charge value that is directly linked to each character’s Availability stat. This change should prevent several issues and allow multiple raids to run smoothly. Save compa… | 17989848 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Apr 2025 | Sun | 06:52 | Patch 0.9.9.2 | 18000249 | public | 1 | — |
| 6 Apr 2025 | Sun | 06:51 | Patch 0.9.9.2 | 18000249 | test | 1 | — |