Dragon Riddler
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Colorful backgrounds and a Fairer Gatemajor Not even a week has passed since the previous huge update, and here I am with another one that invalidates game saves and Hall of Fame lists. I admit I didn't want to release this update so soon, but I discovered a major bug in the previous build that caused the game to crash when the hero couldn't complete the adventure. Releasing this update was the quickest way to fix it. I assume everyone k… | — | |
| Lots of improvementsmajor Although Dragon Riddler still very much flies under Steam's radar, I know I've created something unique and fun. I just haven't quite figured out how to shape it into an adventure game yet. With this major update, which skips several version numbers due to architectural changes, I'm continuing this journey, hopefully in the right direction. Use words as long as you can! Dragon Riddler has been… | — | |
| Essentially, v0.4 is a new game!major When I saw the surprisingly low interest in the heroic fantasy adventure game I made, I was somewhat surprised and discouraged, as I genuinely thought I had created something unique and interesting, worthy to be played regularly. But numbers don’t lie, so I had to accept reality and decided to focus my efforts as a solo game developer elsewhere. I couldn’t completely abandon all hope though, an… | — | |
| Hotfix for Steam Deck Despite testing thoroughly on Windows, Mac, and Linux, I didn't realize the game was unplayable on Steam Deck. It couldn't detect the correct screen size, so only the top left corner was visible. After finally getting my hands on a Deck, I discovered the native Linux build was causing the issue. Strangely, the Windows version via Proton worked fine. It took a lot of investigation and trial-and-… | — | |
| Hotfixes and some pleasant adjustments Critically annoying bug fixed: The primary objective of this update was to correct a bug, which prevented some boons like the Farstrider Boots from activating. A minor annoyance was squished too: The game failed to remember the correct display on multi-monitor setups. Earthquake & Crystal Obelisks Earthquake is a new game event in v0.3, and I realized that it'd be neat if the tremors actually h… | — | |
| Version 0.3 Released!major Better dragons, a new Joker system, more turn events & encounters and boons. NEW FEATURE: DRAGON COLORS & BETTER TACTICS As a purely aesthetic and very apparent change, dragons now have colors. But the real improvement here is that they are now much more tactical, and when in a desperate situation, will intentionally focus on defending themselves until they can retaliate. And they will retaliat… | — | |
| Version 0.2 Released!major Announcing the release of a new major feature and several changes: NEW FEATURE: TURN EVENTS Both Journey and Duel have their own, unique turn events, which mostly, but not always, present extra challenges for the player. The next turn event is shown near the top left corner of the screen. Hover that area to learn more and to see what further turn events you should expect. More turn events are c… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||