Vill
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update v019 v019 · map fog of war · Regrow weapon skill · Munu now has gold ring head · weapon swing trail · fixed enemy attack patterns · fixed control remapping · no jump required to exit portal · grass optimization to reduce fps spikes · minor bug fixes | 24315837 | |
| In-game event | Update v018 v018 · Improved enemy combat behaviour · Red sun with horizontal orbit · Change font color from red to grey · Custom Vill logo · In game feedback buttons · Height map on all textures | 20468925 | |
| In-game event | Update v017 v017 · Breakable vases · Different plant effects, dizzy post processing shader · New rune puzzle waypoint · Slots in waypoints that are procedurally filled with different props · Each attack now moves player forward slightly, with adjusted animations · Reworked music · Parry and pick plants now part of the tutorial · Portal and cairn sounds · Improved Trokar voice acting · Optimized grass and m… | 19990279 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.