SpellChain
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Patch v1.0.8 Fixed a bug causing the settings menu to occasionally softlock the game. | — | |
| Update v1.0.7 Added vanity slots allowing robes and hats to be worn for cosmetic purposes only. · Unpausing can now be done by pressing escape. | — | |
| Minor Update v1.0.6 Patch to fix a bug causing some players to move when no input has been detected. | — | |
| Demo update v1.0.5 Patch notes: · Added a slider bar for when leaving levels · Fixed a bug causing the player character to continuously move without any player input · Icons for newly added items now dissapear after selling item · Added a frog | — | |
| Demo Update v1.0.4 Additions added an intro cutscene on new game added a more user friendly intro tutorial added a toggle for turning ogg item loss on death added a ui scale slider in settings added a diploma model for gaining your wizarding degree added a frog the outhouse can now be blown up Improvements improved fire effects on the main menu removed pipe buffs, the pipe can still be smoked baskets of apples ca… | — | |
| SpellChain Demo Patch v1.0.3 Patch notes v1.0.3: · Added the ability to remove skill points during character creation · Cobwebs can now only be destroyed with fire spells · Switching between controller and mouse/keyboard is now seamless · Fixed a bug that caused the player character to move without any player input · Fixed a bug causing mouse sensitivity to default to a very low value · Fixed a bug allowing being able to u… | — | |
| SpellChain Demo Patch v1.0.2 v1.0.2 Patch notes: · Reduced health of both bosses · Enemy quantity and time to kill adjusted · Reduced resistances of some enemies · Fixed a bug causing the Market not to spawn | — | |
| SpellChain Demo Patch v1.0.1 Thank you to all who've played and provided feedback over the last 24 hours! The following issues/bugs have been addressed and fixed: · Replaced AI placeholder icons of Trinkets with human created icons. · Improved mouse & gamepad sensitivity control. · Fixed a bug where the audio sliders within the main menu weren't working. · Other Audio fixes. Cheers! - D | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||