GnollHack
Playing now
2+0 vs. yesterday
20%of peak
All-time peak
1014 Sep 2026
Playing now
2+0 vs. yesterday
All-time peak
1014 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes, Version 3.13 Changes · Improved handling of corrupted save files by better handling dangling timers, light sources, and sound sources. · Changed trickery to cause panic instead on the modern app. | — | |
| Game update | Patch Notes, Version 3.12 Changes · Added partly eaten food handling to ParanoidCorpse. · Improved connection progress bar button display on Overseer page. · Improved Overseer white flash handling at start on Windows. · Small other fixes. | — | |
| Game update | Patch Notes, Version 3.11 Changes · Added tooltips to labels on the starting screen and on the Settings page. · Fixed a problem with life leech and some other weapon effects not being applied in polymorphed form. · Fixed a bug with throwing food to domestic animals. · Fixed navigation back to Overseer on the Overseer page, and added support for returning to the last used conversation. · Fixed a white flash when opening… | — | |
| Game update | Patch Notes, Version 3.10 Changes · Upgraded .NET MAUI to 10.0.100. · Added a new ParanoidCorpse confirmation for eating potentially dangerous corpses. · Dual wielding now works better in polymorphed form. · Various monsters, such as ettins, now confer intrinsic dual wielding skill in polymorphed form. · Adjust command now also shows unused letters. · Fixed a problem where a peaceful monster could not be hit if it was s… | — | |
| Game update | Patch Notes, Version 3.9 — 17 August 2026 Changes · Added new music to Overseer page. · Several bug fixes. | — | |
| Game update | Patch Notes, Version 3.8 — 15 August 2026 Changes · Updated .NET to 10.0.11 (SDK 10.0.400). · Polymorph can now be temporary for monsters, similar to the player. · Player monsters will revert to normal form like the player after being killed in polymorph form, while for other monsters can be killed normally in polymorph form. · Polymorph-causing items can now have a custom duration, and it is displayed in examine; the normal duration o… | — | |
| Game update | Patch Notes, Version 3.7 — 8 August, 2026 Changes · Added support for Gnoll Overseer, a game assistant, which can be accessed with a GnollHack account via the Overseer button in the About menu and the game menu during the game. · Large number of memory use improvements, lowering the garbage collector memory pressure to roughly 1/6th of what it was before. · SkiaSharp has been upgraded to 4.151.1 · Developer tools have been moved in the… | — | |
| Game update | Patch Notes, Version 3.6 – 29 July, 2026 Changes · Quest leader and guardians now have a reconciliation chat item · Quest leader pets are now marked properly as quest companions similar to quest guardians · Strength gain/loss items now give up to 50 percentage points of strength per point of normal strength adjustment between within the percentage range of 18/01-100 · Magic resistance does not block monsters from targeting you with cu… | 24429999 | |
| Game update | Patch Notes, Version 3.5 – 22 July, 2026 Changes · Upgraded to .NET MAUI to 10.0.90. · Upgraded SkiaSharp to 4.151-rc.1.1. · Fixed a problem with bones generation. · Quest levels can now also be accessed by killing the quest leader, similar to NetHack 5.0. · Improved the way how the game generates possessive texts. · True seeing now detects hiding monsters and true names of artifacts. · Added nicer popups to About page. · Fixed the wa… | — | |
| Game update | Patch Notes, Version 3.4 – 17 July, 2026 Changes · SkiaSharp upgraded to 3.119.4. · Fixed bones level generation chance on dungeon levels 2-3. · Caveman will now also receive a Tyrannosaurus Rex as steed in crowning. · True seeing now also shows the true weight of loadstone when it is on the ground. · Various minor improvements and bug fixes. | — | |
| Game update | Patch Notes, Version 3.3 – 15 July, 2026 Changes · Upgraded .NET to 10.0.10 (SDK 10.0.302). · Added special tinting color to areas seen exclusively with X-ray vision. Added setting to toggle this color on and off. · Adjusted role and race mana progression. · Lowered casting costs for summon spells. · Added an explanation why duplicate save files cannot be uploaded. · Added a mechnism for deleting locally uploaded bones files, if the f… | — | |
| Game update | Patch Notes, Version 3.2 – 12 July, 2026 Changes · Added a different color for out of map area in the ASCII mode. · Mythic property marks and other similar marks are displayed again. · Adjusted elder griffon statistics. · Clerical monster spell casting in properly described as clerical. · Various bug fixes. | — | |
| Game update | Patch Notes, Version 3.1 – 11 July, 2026 Version Number Info Our version numbers are 1-based, and therefore 3.1 is the first version in the 3.x series. There is no version 3.0. Changes App Save File Transfer and Platform Compatibility: · Added Save File Transfer functionality to move saved games across platforms, accessible via a new button in Vault. · Migrated all C struct bitfields (such as struct monst and struct obj ) to explicit,… | — | |
| Game update | Patch Notes, Version 2.146 – 4 July, 2026 Changes · Upgraded FMOD sound middleware to newest 2.03.14 version. · Rebuilt FMOD sound banks with the new FMOD version. · Some minor text adjustments. | — | |
| Game update | Patch Notes, Version 2.145 – 3 July, 2026 Changes · Updated the way the squares are darkened, improving the drawing speed especially on iOS. · Added warning system for upcoming 4.3.0 save game breaking version. · Fixed a minor memory leak when drawing radially transparent tiles. · Fixed a bug with autodraw caches. · Added debug information for various tile caches. · Triple-Headed Flail of Yeenaghu has now 1d5 artifact to-hit bonus. · V… | — | |
| Game update | Patch Notes, Version 2.144 – 26 June, 2026 Changes · Upgraded .NET MAUI to 10.0.71. · Upgraded SkiaSharp to 4.148.0. · Added debug information on globally handled unhandled exceptions. | — | |
| Game update | Patch Notes, Version 2.142 – 24 June, 2026 Changes · .NET MAUI is upgraded to 10.0.51. · C library has been converted to ANSI C89 from K&R style by removing K&R style function signatures and making some other related changes. · Various bug fixes. | — | |
| Game update | Patch Notes, Version 2.141 – 22 June, 2026 Changes · Bug fixes. | — | |
| Game update | Hot Fix 1, Version 2.140 – 20 June, 2026 Changes · Fixed a small layout problem. | — | |
| Game update | Patch Notes, Version 2.140 – 20 June, 2026 Changes · .NET MAUI is upgraded to 10.0.71. · .NET is upgraded to 10.0.9 (SDK 10.0.301). · Fixed a problem on Windows with an unclickable area around the title bar in full-screen mode. · Fixed high-level status mark to account for experience and dungeon level adjustment. | — | |
| Game update | Patch Notes, Version 2.139 – 18 June, 2026 Changes · A new status mark for a monster that is higher level than what is normal for its monster type. · Fixed Nalzok alignment value. · Added curse resistance checks to fountain effects and elsewhere. · Improved the polearm swapping logic a little. | — | |
| Game update | Patch Notes, Version 2.138 – 17 June, 2026 Changes · If you tap or click on a hostile monster that is not in melee range with a polearm wielded or as a swap weapon, the character will then apply the polearm at the target. · Fixed a crash bug that could occur if a spellbook burnt the same round as the character finished reading it. | — | |
| Game update | Patch Notes, Version 2.137 – 14 June, 2026 Changes · Upgraded .NET to 9.0.17 (SDK 9.0.315). · Improved debug information. | — | |
| Game update | Patch Notes, Version 2.136 – 11 June, 2026 Changes · Fixed a bug where a memory would get corrupted if a monster was unsummoned via a timer while migrating to another level. · Added some more debug information. | — | |
| Game update | Patch Notes, Version 2.135 – 8 June, 2026 Changes · A hot fix related to debug information on long worms. | — | |
| Game update | Patch Notes, Version 2.134 – 7 June, 2026 Changes · Added even more guardrails against memory bugs related to long worms. · Improved debug information. | — | |
| Game update | Patch Notes, Version 2.133 – 6 June, 2026 Changes · Knight per-difficulty-level score has been increased from 200 to 750 for unique monsters and from 50 to 100 for non-unique monsters. · Added an occupation interruption to buff expiration warning. · Various bug fixes and minor balance changes. | — | |
| Game update | Patch Notes, Version 2.132 – 3 June, 2026 Changes · Added a new setting and option to show damage formula for weapons in the examine command. · Added guardrails and more debug information for long worms. · Lance now splinters first with a -1 enchantment penalty before shattering at an enchantment level dependent on its condition. · Various bug fixes. | — | |
| Game update | Patch Notes, Version 2.131 – 29 May, 2026 Changes · Various bug fixes. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.