Holey
Playing now
0−2 vs. yesterday
0.0%of peak
All-time peak
185 Sep 2026
Playing now
0−2 vs. yesterday
All-time peak
185 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 0.0.785 - Bug Fixes & Known Issues 🩹 This is a focused fix patch. Nothing dramatic, just things that needed to be corrected before they quietly became bigger problems. BUG FIXES · Korean language font rendering was broken and has been fixed. · The deaf creature occasionally froze mid-encounter. The root cause was difficult to isolate, so preventive code was added to cover likely scenarios. · Players could throw punches while a… | — | |
| Game update | Holey Demo 0.0.78 – Lobby Connectivity Fixes Hey Holey players! 👋 A small but important patch has just landed for the Demo. We've been keeping a close eye on lobby connectivity reports and this update addresses several of the root causes preventing players from joining sessions. 🔧 BUG FIXES · Fixed multiple issues that could prevent players from successfully joining a lobby. We know how frustrating it is to get stuck outside a lobby whi… | — | |
| Game update | Holey - Demo 0.0.775 Hotfix Hey everyone! We've just pushed a small but important hotfix for the Holey demo. No new content this time, just three targeted fixes that were affecting your experience. Thanks for the reports; keep them coming! Bug Fixes · Fixed an issue where some players were unable to move due to a network-side error. Affected players should now move freely without interruption. · Fixed an issue preventing… | — | |
| Game update | Demo 0.0.751 — Trap Rework & Burn Fix Hey survivors! We've pushed a small but meaningful update to the Demo. This patch focuses on making traps fairer to spot and resolving a frustrating death-loop bug at the Base campfire. Improvements · Replaced ground spike traps — which were difficult to notice — with wire traps that are much easier to detect, giving players a fairer chance to react. Bug fixes · Fixed an issue where a player wh… | — | |
| Game update | Update – Combat Tweaks, UI Improvements & Bug Fixes This update focuses on improving gameplay clarity, fixing several rare errors, and making combat feel more balanced. We have also added small quality-of-life improvements to the UI to reduce confusion when setting up sessions and using voice chat. Thank you to everyone who continues to report bugs and share feedback. Your reports help us identify and resolve issues much faster. NEW FEATURES · A… | — | |
| Game update | Update 0.0.6655 – Creature Spawn Fix BUG FIXES · Fixed an issue where creatures did not spawn on the map when the host left and rejoined the session. Thank you for your continued support and for reporting issues that help us improve the game. Keep sharing your feedback as we work to enhance your multiplayer experience. | — | |
| Game update | Update 0.0.6652 – Critical Connection Fix BUG FIXES · Fixed an issue that caused players to be immediately kicked from the game upon joining due to a connection-related error. | — | |
| Game update | Demo Update 0.0.6651 – Creature AI, Map Fixes & Audio Demo Update 0.0.6651 is now live for Holey! This patch introduces a significant change to how the Stirred perceives its surroundings, alongside important fixes to creature spawning and spatial audio. Choose your words wisely. NEW BEHAVIOR · In-game voice chat is now detectable by the Stirred. Survivors who speak will alert nearby creatures. Coordinate carefully and keep your voice down. BUG FIX… | — | |
| Game update | Update 0.0.661 - Bug Fix Hey! Small but important fix based on a community bug report. BUG FIXES - Fixed a stamina system bug that caused sprinting and jumping to malfunction. Thanks for the report — keep them coming! | — | |
| Game update | Demo Update 0.0.652 Demo 0.0.652 is now live. This update focuses on fixing critical errors and polishing interactions reported during recent playtests. Fixes & Improvements · Fixed a bug where ambient lights caused errors during Roseberry’s rotation animation. · Resolved a startup error that occurred after removing the CRT effect. · Polished and stabilized interactions related to the radio object. As always, than… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.