Hidden Assault
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Update: Vehicles, Mounted Turrets & Convoy Missionsmajor Hello everyone! I am very excited to share the results of my hard work with you. Over the past month, I have implemented a series of complex mechanics that will play a crucial role in the future development of the game. Here is what's new: 🚗 Vehicles · Driveable Vehicles: Players can now take control of various vehicles found on the local map. · Contextual Animations: Added dedicated enter and… | — | |
| Demo Update: The Global Map & Logistics Overhaulmajor Hello! I’ve spent the last four months improving the AI and polishing the game's core. The new demo version provides a clear look at the direction the game is headed. A key part of the gameplay takes place on what I call the Global Map . The player’s task is to prevent the enemy from capturing allied settlements and to help allied forces liberate occupied ones. To achieve this, you must develop… | — | |
| New demo update - Basic shooting lesson Hello friends! I created a new training scenario for learning the basics of handling weapons. You will find it in the training campaign. Fixed a bug with missing sound pulses for Katerina. Sound pulses are a very important UI element, so I created a version of this effect for low graphics settings. I look forward to your feedback. Subscribe to my social networks to stay up to date with news and… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||