Full Effect
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update v1.0.1.6 I'm alive and awake. It takes a lot of boldness (or foolishness) to modify this wicked piece of software at its current state, because it may explode. But I did it anyway. This may be the last, or one of the lastest, patches for current engine, since new engine is WIP. CHANGELOG: - Updated copyrights - Fixed Lanius and defense drones in Core dodges - Fixed possible memory leak when loading stri… | 22979403 | |
| Update v1.0.1.5 The spirit of Halloween extended beyond Halloween. It shalt not Changelog: - Fixed Halloween portraits outside of Halloween theme - Decreased Buckshot shotgun ammo projectile velocity spread | 21088674 | |
| Update v1.0.1.2 To make sure I remember how it works Changelog: - Fixed postprocessing in cinematics - Fixed incorrect render of electrospikes in Core - Removed random trigger positioning in the last section of Core (descent) - Fixed text render in "Loop playthrough" menu | 19698071 | |
| Update v1.0.1.1 -Wreturn-type works perfectly, until it doesn't Changelog: - Fixed string formatting - "MBT.exe" no longer require external .dll files - Updated localization files | 19036008 | |
| Update v1.0.1.0 Sub-optimal Changelog: - Overhauled localization files - Overhauled config files and file streams - Changed popup messages content - Removed gamepad message in intro - Increased electrospikes delay on Easy difficulty in Core | 18828540 | |
| Update v1.0.0.3 I don't like making patches with minimal changes, but I must fix this obvious oversight. Next one may include tools for creating localization files. Feedback is welcome, give me reasons to make patches with more than two entries. Changelog: - Fixed intro cinematic screen - Changed camera position on lower floor rooms in Greywater | 17996917 | |
| Update v1.0.0.2 Changelog: - Fixed achievement sync with Steam - Fixed borderless window mode reset on game start - Fixed display of progress if some achievements remained unveiled - Changed width of a jammer trigger in Hangar - Game will only pop-up error once if failed to create/reset BGM config file | — | |
| Update v1.0.0.1 Changelog: - Fixed incorrect hostage positioning in Greywater after saving - Hostages can no longer appear on a third floor in Greywater - Game will run properly if failed to generate GL Query object - Updated clouds background texture in cinematics - Fixed incorrect wood impact particles - Changed pop-up window titles - Updated localization files | 17819520 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Apr 2026 | Mon | 19:46 | Update v1.0.1.6 | 22979403 | public | 1 | — |