Lost Liminal
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
519:08 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
519:08 UTC
| Game | Hour 1 | Hour 6 | Hour 24 | Hour 72 | Day 7 | Launch peak | Now |
|---|---|---|---|---|---|---|---|
| Lost Liminal2026 | 0 | — | 2 | 2 | — | 5 | 1 |
| Gears of War: E-Day2026 | 18,871 | 24,190 | 15,018 | 13,798 | 9,682 | 31,517 | 7,329 |
| Halloween: The Game2026 | 28,043 | 30,297 | 19,370 | 14,951 | 10,487 | 33,639 | 6,384 |
| Active Matter2026 | 2,806 | 1,173 | 2,210 | 2,916 | 6,317 | 7,410 | 2,388 |
| Castlevania: Belmont's Curse2026 | 17,775 | 17,514 | 17,563 | 21,194 | 8,832 | 21,745 | 5,236 |
Lost Liminal peaked at 5 concurrent players on Steam at 19:08 UTC, 3 days after unlock (SteamPeaks).
That is 0.04× its 142 Steam followers at unlock, below the SteamPeaks expected band.
Twenty-four hours in, Lost Liminal held 2 players, 40% of its launch peak.
At hour 136, Lost Liminal has 1 players, against 7,329 for Gears of War: E-Day and 6,384 for Halloween: The Game at the same age.