Red Light
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| 🔺 Update (v1.1.3) - Enemy AI Fixes Hello! Long time no see. We are finally picking up pace again with Red Light, hoping to improve this game further. It's not abandoned!! We gonna start with some small fixes and also migration to the newest version of the engine. We now outsource our testing to make sure everything works properly, but still, since migration happened, stuff may behave differently, so don't forget to leave feedbac… | 22968051 | |
| 🔺 Update (v1.1.2) - Attachments 2: Electric Boogaloo (Bug Fixes) Hello! Today we fixed more attachment related bugs. It's important to note that one of your issues may be non-existent on a fresh Red Light save. For that matter, if you are already close to completing the game, you should complete it on the newest update and a developer console will be unlocked, which you can open with Tilda key. Type refresh_weapons and hit enter; autocomplete works btwːsteam… | 19475072 | |
| 🔺 Update (v1.1.1) - Firing Modes! (More Stable + Bug Fixes) Hello! Today we fixed attachment related bugs and added firing modes 🗒️ Changelog · ⭕ Added firing modes. Default key is X, but easily rebindable in the settings. · ⭕ Fixed Different random heights for scopes (We hope for good) · ⭕ Fixed bug where you couldn't teleport to RnD Facility Entrance after defeating Meso Tank · ⭕ Minor fixes and improvements Thank you for playing! | 19391715 | |
| 🔺 Update (v1.1.0) - Attachments! (Experimental) Hello! Today we added sights and scopes (and something else :)). 🗒️ Changelog · ⭕ Added sights and scopes · ⭕ Added workbench for attachments - can be built in the building mode. Interact with it while holding a gun. · ⭕ Added ability to empty mags by right clicking the gun item in the inventory. · ⭕ Minor fixes and improvements Thank you for playing! | 19361420 | |
| 🔺 Hotfix (v1.0.9) Hello! Today we fixed some bugs and updated a GNU/Linux build. 🗒️ Changelog · ⭕ Added crouch binding setting · ⭕ Fixed translations · ⭕ Updated GNU/Linux build. Should work better now. · ⭕ Other fixes Thank you for playing! | 19148055 | |
| 🔺 Base Customisation Update (v1.0.8) - Part 2 Hello! Today we added a cool radio where you can play your custom songs. Just throw mp3 files into \\AppData\\Roaming\\Redot\\app_userdata\\Red Light\\Songs 🗒️ Changelog · ⭕ Added the Radio · ⭕ Other small fixes Thank you for playing! | 19003665 | |
| 🔺 Selling Update (v1.0.7) Hello! Today we overhauled the selling system of Red Light, mostly regarding weapons. 🗒️ Changelog · ⭕ Added a 3rd slot to Equipment slots, allowing to carry one more spare gun in your inventory (selectable ones are still 2 of them) · ⭕ Now you can sell guns in the shop · ⭕ Added preview estimated of an sell price in the shop · ⭕ Now if you don't take any quests and try to go in the raid, you… | 18988062 | |
| 🔺 Customisation Update (v1.0.6) - Part 1 Hello! Today we added crouching and ability to customise your base! This is not everything we wanted to add with Customisation update, but since we already missed 3 days of updates, we decided to roll it out. Stay tuned, as always. 🗒️ Changelog · ⭕ Added ability to upgrade your base: buy a toolbox from Mira, use it to enter build mode and buy storage, gun racks and a cool a flag (throw whateve… | 18972706 | |
| 🔺 Hotfix (v1.0.5) - Key Bindings Update Hello! Today we fixed some of the bugs and added key bindings. 🗒️ Changelog · ⭕ Added Key Bindings settings (Experimental) · ⭕ Fixed Quest 9 Waypoints on Pekla · ⭕ Reduced sound range of Rust & Sludge · ⭕ Nerfed BMG damage from Meso Tank (10 -> 3) · ⭕ Other small fixes & improvements Thank you for playing! | 18919052 | |
| 🔺 Hotfix (v1.0.4) Hello! Today we fixed some of the bugs and applied your feedback. 🗒️ Changelog · ⭕ Fixed wrapping text for Chinese, Korean, Japanese languages · ⭕ Improved Japanese translation (now translated professionally) · ⭕ Fixed a crash on tutorial · ⭕ Fixed disappearing weapons when throwing them out · ⭕ Turned off "G" hotkey for throwing guns out, until we implement rebinding hotkeys (soon) · ⭕ Other… | — | |
| 🔺 Hotfix (v1.0.3) Hello! Today we fixed some of the bugs and applied your feedback. 🗒️ Changelog · ⭕ Fixed materials on Bunker · ⭕ Fixed naming issues · ⭕ Fixed translation · ⭕ Adjusted spawn rate of Whisperers · ⭕ Moved columns in Pekla · ⭕ Fixed fast healing mechanics - now it automatically chooses the best medkit · ⭕ Fixed quest completion issues · ⭕ Added visual feedback for Upgrade system Thank you for pla… | — | |
| 🔺 Hotfix (v1.0.2b) Hello! Today we fixed some of the bugs and applied your feedback. 🗒️ Changelog · ⭕ Storage starter phantom items bug fixed (Might wipe your chests content, be careful) · ⭕ Item naming improvements · ⭕ Unintended debt mechanic removed when buying multiple bullets · ⭕ Fixed broken extraction points on the third map · ⭕ Other small improvements Thank you for playing! | — | |
| 🔺 Hotfix (v1.0.1) Hello! Today we fixed some of the bugs and applied your feedback. 🗒️ Changelog · ⭕ ADS Toggle fix, · ⭕ UI Improvements, · ⭕ Item collision fixes (they don't stop you anymore), · ⭕ Fixed chest closing lag in raid, · ⭕ Other small improvements, Thank you for playing! | — | |
| 🔺 Red Light is OUT! Red Light is out on Steam! A challenging and humorous extraction shooter experience promises to make your evening or few better. We worked hard and really hope you like it. Leave your reviews and have fun! 🐧 Other platforms? We believe Open Source is the way and Red Light was developed almost fully using FOSS. Soon there is going to be a Linux build, but we haven't tested it yet. So if you use… | 18862569 | |
| 🔺 Release Delay There was a problem with steam build review, because we made a mistake and Spanish and Brazilian Portuguese are not displayed correctly in the list of languages in Red Light. What does that mean? The bad news is that even though we can fix this issue right away, another steam review will take another 3-7 days. We are very sorry about that. The GOOD news however, is that we can implement more of… | — | |
| 🔺 Final FINAL Demo Update Thank you everyone for playing Red Light Demo! Due to severe performance issues in raid, we needed to update this version. 🗒️ Changelog - ⭕ Improved enemy performance - ⭕ Small bug fixes - ⭕ Added Invert Y Axis setting (for Steam Deck) Thank you for playing! | — | |
| 🔺 New Release Date Hello. Due to demo performance issues, we've decided to postpone the release date by a week to get some time for fixing those problems. Therefore, Red Light will come out on 6th of June. Sorry and thank you for understanding. Thank you for playing! | — | |
| 🔺 Final Demo Update Thank you everyone for playing Red Light Demo! We've been working hard and all bugs we were aware of were fixed. Currently, our team is focused on the full version of Red Light. Stay tuned! 🗒️ Changelog - ⭕ Revamped & improved enemies: no more stuck in doors, added simple stealth system (can sneak past) - ⭕ Game balance changes - ⭕ Various bug fixes and Quality-of-Life improvements Thank you f… | — | |
| 🔺 Demo Update 6 🗒️ Changelog - ⭕ Fixed medkit bugs (infinite hotkey usage, stacking 2 into 1) - ⭕ Reduced jumping height - ⭕ Fixed invisible walls on the Hub - ⭕ Other small fixes Thank you for playing! | — | |
| 🔺 Demo Update 5 🗒️ Changelog - ⭕ Added Jumping! (Space) - ⭕ Added Leaning! (Q/E) - ⭕ Fixed soldiers trying go towards player through doors. - ⭕ Fixed problematic ramps on bus stop Thank you for playing! | — | |
| 🔺 Demo Update 4 🗒️ Changelog - ⭕ Added more starting weapons to play around with - ⭕ Fixed Roto-Turrets shooting player even without seeing him - ⭕ Fixed soldiers walking towards player even without seeing him - ⭕ Fixed Sludges spawning underground Thank you for playing! | — | |
| 🔺 Demo Update 3 🗒️ Changelog - ⭕ Added soldier alerting mechanic: player now is notified with a sound and an icon above soldier's head - ⭕ Enemies now won't see the player through bushes - ⭕ Added Discord rich presence integration (WIP - may not work correctly) Thank you for playing! | — | |
| 🔺 Demo Update 2 🗒️ Changelog ⭕ Tweaked difficulty settings to not change stats, but change pacing of the enemies ⭕ Added door sounds as well as normal opening/closing, not just leg kicking ⭕ UI fixes ⭕ 3ATO map changes: player spawns a bit further from all main action, giving room to look around before engaging in a fight Thank you for playing! | — | |
| 🔺Demo Update 1 🗒️ Changelog ⭕ Added Difficulty Settings (For smoother experience don't change them in raid, but at Hub or main menu) ⭕ Removed resolution settings for now - game should stretch UI to any monitor, yet dynamically scale actual rendered world ⭕ Bug Fixes ⭕ Minor Game Balance changesbefore engaging in a fight Thank you for playing! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Apr 2026 | Mon | 01:47 | 🔺 Update (v1.1.3) - Enemy AI Fixes | 22968051 | public | 2 | — |