Rhythmic
Last seen
0Sampled 15 minutes ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 15 minutes ago · not a live figure
All-time peak
016 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 0.7.0.1 Hey everyone, thanks to everyone who is being a part of the early access phase! I already got a lot of feedback and addressing some of it in this patch. I am also working on a pretty nice feature for the next content patch that many people will appreciate. Stay tuned! Bug fixes: · Demon slayer progression achievements are now awarded correctly. · The rewards for progression achievements are now… | — | |
| Patch 0.7.0.0 - EARLY ACCESS VERSIONmajor This is it! RHYTHMIC EA is done! I cannot describe how happy I am right now. Here are the final changes before official Steam release: Features: · Popular request: Implemented a timer bar above the health of the gate to indicate the remaining song length! · Implemented settings for volume of music, sounds, and voice lines! · Implemented a setting to manually turn off the main menu help indicato… | — | |
| Patch Notes 0.6.2.0 The Final Countdown Hey Everyone, closing in on the EA release with some updates. It's so exciting! Features: · Implemented steam stats: Aggregated stats on how often each map and each song/difficulty combination has been started and won will now be collected to aid analytics about balancing. · Updated credits and displaying them now on the setup menu info stone (on top of the setup menu) Bug f… | — | |
| Hotfix V0.4.3.1 We are constantly working on removing little edges and improving the experience of RHYTHMIC. This fix is polishing some aspects before Next Fest tomorrow. Changes · Improved the feeling of throwing spells. · Fixed a bug where globes could sometimes not be taken from the altars in the main menu after returning from a scenario. · Fixed a bug where the song title was not correctly displayed on the… | — | |
| Patch V0.4.2.1 Fixes before Next Fest Hey everyone, as we are nearing the October Next Fest in which we want to participate, we are fixing more bugs and polishing the experience. We plan on releasing at least one more update that we are working on right now and where we plan to improve the tutorial experience by making it more intuitive and at the same time significantly shorter and more comprehensive. :D Imp… | — | |
| Hotfix V0.4.1.2 Improvements: · Switching between leaderboards is much faster now · Made credits spawn as full text which is faster and more efficient · Reduced non-visible foliage in main menu for performance gains Bug Fixes: · Hand poses were incorrect · Fixed infinitely respawning credits menu globes Polish · Fixed that some particles in the main menu portal activation were just hanging in the air | — | |
| Patch Notes V0.4.1.1 Bug Fixes · Implemented support for names with Japanese, Korean, and Chinese characters which were previously not displayed at all in the leaderboards. ごめんね, 미안해, 对不起. · The enrage mechanism for the monster enemies works correctly again. · Improved performance and reduced loading times. | — | |
| Patch Notes V0.4.0.1 Changes · Increased strength of assisted throwing in Easy difficulty · Raised earth spell slightly from the ground to make it more visible Bug Fixes · Menus show their names now as intended · Hands close completely when grabbing magic spells | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 19 Mar 2026 | Thu | 17:26 | No patch notes · unannounced build | 22419693 | public | 1 | — |