Time (UTC)SourceWhat changedAddedEditedRemovedReference
21 Jun 2026
NewsMonitor Bug Fix———Game update
Game update · published 21 Jun 2026, 20:36:40 UTC
Monitor Bug Fix
Small update to address the game possibly jumping to the incorrect monitor on launch. If you experienced this issue, click the "Reset Unity Settings" button in the options, then save, quit, and reopen the game.
In-game event · published 15 Jun 2026, 03:22:03 UTC
v31 - Steam Achievements!
Added almost 50 Steam achievements! · More to come! · Fixed issues with lightning tutorial possibly getting stuck. · Fade toolbar abilities when player does not have enough deity power. · Teleport effect added to portal. · Lightning cooldown animation fixed. · Autoplay rich-presence shows properly.
Better lightning targeting. · Remove negative deity effects. Focus only on positive power gains. · Blacksmith item rerolls are limited based on item rarity. Common cannot be rerolled, and each rarity above that gains +1 reroll up to 4, · 4pc Set Bonuses added. · Birds can be zapped with lightning for a reward. · Game can be played on linux & Steam Deck w/Proton, but in a standard window with no…
Players can now select all three of their starting characters if they have unlocked new characters., · Blacksmith button no longer blocks mouse clicks after game is started., · Properly order characters on existing saves.
Newsv22 Patch Notes - New Class: Fighter!———19269563
Game update · published 18 Jul 2025, 04:13:38 UTC
v22 Patch Notes - New Class: Fighter!
- New Class, Fighter! His special attack reduces enemy armor by a percentage and can stack. - Show level on item icons. - Game should default to main monitor on multiple monitor setups. - Healing spell now costs `10 + (10% of max deity power)` to cast. Previously flat spell cost of 10. - Lightning Bolt damage increased from `(1 + deitylevel) * 1.25` to `(1 + deitylevel) * 1.5` - Increase Barbar…
NewsUpdate 19 - New Class: Cleric! Blacksmith Reforging!———19017586
Game update · published 26 Jun 2025, 22:54:20 UTC
Update 19 - New Class: Cleric! Blacksmith Reforging!
Update v19 Patch Notes Simplifying version naming. Instead of 0.0.X style updates, future versions will just be numbered like "version 19" to keep things cleaner. New Features - Blacksmith – Reforging System: Allows rerolling a specific stat on an item; chosen stat is reset to 0, and its points are randomly redistributed. Cost WIP, may require materials in the future. - New Class: Cleric: Heals…
Update 0.1.14 - b374 - Demo b375 Small bug-fixes. - Fix item disabling system. No more daggers attempt #2. - Auras will no longer find dead players as valid targets. - Increase item/potion drops. - Stage select Z rotation and X position locked so it doesn't get knocked away. - Fix auras giving the default xp value (0) instead of calculated xp value. - Hover over the character's sprite on the ch…
Update 0.1.13 - Character unlocks moved from levels 3 and 6 to levels 2 and 5. - New stage select panel. - Projectiles will no longer collide with other projectiles. - Adjust hit-boxes on lots of enemies. - Bosses should show proper falling-letter names. - Pull wizard projectile speed back a bit. - Fix bug where it wouldn't proceed to game-stage 10 after beating 9. - The player XP bar fill can…
Update Version 0.1.12 - Characters earn one stat point they can allocate into their stats each level-up. Characters already created before this update should retroactively have their extra points calculated and ready to spend. Spent points are permanent at the moment and cannot be reset. Something to reset spent stat points will come at a later date. - Increased size of party inventory from 30…
Update Version 0.1.11 - Fixed an issue where potions sometimes wouldn't collider with the player to be picked up or kicked forward. - Ranger arrows and mage fireballs have more mass and shoot with more force. - Fix pink edges on text from transparency bleed-through. Hurray! - Started on a UI cleanup/slight overhaul. The UI slider can cause some hard-to-read text while the UI is being reworked.…
Update Version 0.1.9 - UI Scale Slider - New Level 10 Boss and Miniboss. - New option to turn off 'Always-On-Top' mode. - Items will show the proper icons between updates. - New deity XP bar on the toolbar underneath your current deity power. - Fix Imp spawn position. - Damage numbers will no longer hurt bosses. - Enemies will no longer attack players while at a Point of Interest, like the shop…
Update Version 0.1.7 - Option to enable/disable skipping shops. - Low velocity mode. Damage numbers and loot won't fly as high. For players who want less distraction while it runs. - Disable ground generation button. - Disable decoration spawning button. - Fixed a bug that could cause save problems.