Tower Petroleum Playtest
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update Notes for v2026-09-05-1 **Devlog Day 167-- Achievement arrive** Our daily update for the Playtest version. The v2026-09-05-1 build is live and open to everyone. We release a feature that was in development for quite a long, but today finally cleaned up and finished it: achievements. Yes, we have achievements in game now, they are not wired to Steam achievements yet (I don't event know i Playtests can do that at all),… | 25142978 | |
| Playtest v2026-09-04-0 Update We have small updates today: · Fixed a crash reported by one of the playtesters, when monsters reach the end of the path (thanks!) · New auras for Horrifier and Healer enemies | 25128794 | |
| Update Notex for v2026-09-03-0 Today we have: · better Codex UI for Pyro Lance turret. Harry's turret behaves a little bit different, compared to the other and has some specific parameters. These were already wired to the turret description screen in game, now they are in Codex as well. You can also preview the values depending on yout Ignition level -- review and decide if it's worth keeping it and make Pyro Lance powerful,… | 25110912 | |
| Update Notes for v2026-09-02-0 New sprites for Siphon Ring turret · New sprites for Silent Pumpjack turret · Fixed z-order and layout for Harry's Pyro Lance turret · Better Consumables Codex · Better Turrets Codex with clear unlock conditions · Better Cards Codex with locked cards previews and clear unlock coditions · Added missing Combustion Engine card sprite · Added missing status effect sprites for Combustion Engine, Emb… | — | |
| The playtest is back - biggest update since April, open to everyone September the 1st: Summer break is over. Kids go back to school - our playtest goes back to work. 🏫 The Tower Petroleum playtest just got its biggest update since April, and it's open to EVERYONE - no keys, no waitlist. Hit Join Playtest on the page and go: In the build right now: · 58 cards across 4 heroes, · 6 turrets, · 16 monster types · 19 elite affixes that recombine into randomized cham… | — | |
| Tower Petroleum v2026-04-10-0 -- Hotfix This is a small hotfix patch that addresses the crash when using the Trinity Tech module. Also fixes inconsistent behavior of the game speed control UI. Thanks to people, who reported that! | 22726648 | |
| Tower Petroleum Playtest update #6 - patch notes (Tutorial is here) -- Hotfix This is just a hotfix for today's update addressing a crash when building Machine Gun turret | 22571112 | |
| Tower Petroleum Playtest update #2 - patch notes Long time no see: another Tower Petroleum update! Fixing some bugs, polished rough edges, a few improvements and WIP features -- based on your feedback. The most important change is the balance for the first level. It was ultimately difficult to clean it up in the previous v2025-11-19-1 version now it would be much more forgiving. Controls and Navigation · I am step-by-step working on the hotke… | 20920797 | |
| Tower Petroleum Playtest v2025-11-19-1major Today we have published our biggest upgrade for the Tower Petroleum Playtest yet -- as always our Playtest is publicly open, so you would automatically get access to the game when you click the "Join the Playtest" button. We are proud (pun intended) to present you... Heroes' Abilities Hero cards now have activatable abilities: These abilities are activated by the player, have a cooldown, and re… | 20860724 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 17:44 | No patch notes · unannounced build | 25154634 | public | 1 | — |
| 5 Sep 2026 | Sat | 16:47 | Update Notes for v2026-09-05-1 | 25142978 | public | 1 | — |
| 4 Sep 2026 | Fri | 17:44 | Playtest v2026-09-04-0 Update | 25128794 | public | 1 | — |
| 3 Sep 2026 | Thu | 21:23 | Update Notex for v2026-09-03-0 | 25110912 | public | 1 | — |