Demonfall
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
A permanent record of every observed change.
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | 79b288f4…/header.jpg | 79b288f4…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | categories | Single-player, Full controller support, Color Alternatives, Custom Volume Controls, Gamepad Recommended, Keyboard Only Option, Playable without Timed Input, Save Anytime, Stereo Sound, Subtitle Options, Touch Only Option, Family Sharing | Single-player, Steam Achievements, Full controller support, Color Alternatives, Custom Volume Controls, Gamepad Recommended, Keyboard Only Option, Playable without Timed Input, Save Anytime, Stereo Sound, Subtitle Options, Touch Only Option, Family Sharing |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | 79b288f4…/header.jpg | 79b288f4…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | earlyAccessPromise | We estimate roughly 1 year, due to code being finalised, and only tweaking needed being community driven feedback based on feedback of the gameplay, and how we build the levels from there. | We estimate roughly 3 months, the game is feature complete, Early Access is just for tweaking and feature development based on community feedback. |