Disconnect 2
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| Secret Bug Causing The Additional Scenes Not To Be Loaded - Skippable Cutscene I’ve identified a hidden bug that was preventing the additional scenes from loading correctly. I’m worked a fix now and will released an update. Sorry For the inconvenience to anyone who found all the secrets. The Cutscene can now be skipped if anyone wants to speed run the game or if the cutscenes aren't for you. Thank you. J_C. | 25115171 | |
| New Secrets And Updates To The Grim Reapers Storymajor 💀 Grim Reaper Story Upgrades & The Final Secret 🔍 Hey everyone! I’ve got a bigger update to share about what I’ve been working on with Disconnect 2 . The core gameplay and story are complete, but there was one part of the game I still really wanted to return to — the Grim Reaper story . 💀 The Grim Reaper has always been an important part of Disconnect, and I wanted to give his story a strong… | 25060883 | |
| Fixing Checkpoint bug A bug is fixed where when reloading from a save file the previous checkpoint was still active. | — | |
| Disconnect 2 — Patch Notes Level Rearrangement Rearranged the opening of Disconnect 2 so the game starts with gameplay straight away. An additional level has been added to the game. Players can now get into the action immediately instead of waiting through the previous opening. | — | |
| Massive Update — New Levels & Story Content!major 🐕 Disconnect 2 — New Update A new update for Disconnect 2 is in development, bringing new content, story, and improvements across the game. 📖 New Story Segments The dog's journey continues with two new story segments , adding more context to the story and helping connect different parts of the game together. 🏃 New Platforming New platforming sections are being added with fresh challenges, ti… | 24888952 | |
| Fixes to credits layout, splash screen and display resolution Improved the overall credits presentation and spacing, corrected issues with the splash screen display, and fixed resolution selection so increasing and decreasing the display resolution now correctly applies and saves the selected setting. | — | |
| Updated stats and music for the kangaroos The stats page has been updated to include secrets and power ups. Some music to highlight the kangaroos. | — | |
| A Few Recorded Stats At the End Of Game The amount of time to complete the game and the coins you collected vs the total is now presented in the credits scene. | — | |
| Additional Final Level Addedmajor New Content · Added an additional final level , expanding the end-game experience with a brand-new challenge and a more complete conclusion to Disconnect 2 . · Kangaroos are in this level too. | — | |
| Enemies animation Enemies now have animation when destroyed | — | |
| Update to the input system Updates to the input system to help with controls | — | |
| UI Menu Updates To Reflect In-Game Changes UI Menu Updates refers to modifying the existing game menus to better match the current in-game design and functionality. | — | |
| A Small Delay On Power Up Collections Added a short delay after collecting a power-up to give players enough time to use it effectively, allowing for more intentional and strategic gameplay. | — | |
| Enhance visibility during gameplay Enhance visibility during gameplay with a transparent UI menu, providing a cleaner, less obstructive interface that allows players to maintain better awareness of their surroundings while still accessing essential features. The transparent design improves readability without cluttering the screen, creating a more immersive and visually appealing gameplay experience. | — | |
| Control Updates And Canvas Updates Control System Improvements Refined player controls to provide greater responsiveness, accuracy, and consistency. These adjustments improve overall game feel, reduce input inconsistencies, and minimise situations that may result in unfair or unintended player deaths. Canvas and Display Optimisation Updated UI canvases to better support a wider range of screen resolutions and aspect ratios. Thes… | — | |
| Bug in opening scene fixed Bug where you are unable to go to the main menu is fixed. | — | |
| Minor UI Alterations Quality-of-Life Improvements | — | |
| Bug Fixe A bug fixed in one level. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 14:17 | No patch notes · unannounced build | 25152756 | public | 1 | — |
| 5 Sep 2026 | Sat | 01:54 | No patch notes · unannounced build | 25135699 | public | 1 | — |
| 4 Sep 2026 | Fri | 18:21 | No patch notes · unannounced build | 25130111 | public | 1 | — |
| 4 Sep 2026 | Fri | 03:35 | No patch notes · unannounced build | 25116041 | public | 1 | — |
| 4 Sep 2026 | Fri | 02:30 | Secret Bug Causing The Additional Scenes Not To Be Loaded - Skippable Cutscene | 25115171 | public | 1 | — |
| 1 Sep 2026 | Tue | 15:10 | New Secrets And Updates To The Grim Reapers Story | 25060883 | public | 1 | — |