Capri Care
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
17 Sep 2026
| Published | Title | Build |
|---|---|---|
| Optimization, Fixes, SFX, Songs and Graphical Design After pushing the city in the sky, this update primarily focuses on bug fixes, Song Additions, SFX additions, graphical additions to the Land of the Fall, and some other minor additions. Adding more SFX gives more life to the game, and there are still more SFX that need to be added, some to be replaced, and more assets to be added to each of the areas to really fill them out. · Ferret Grab SFX… | 25146482 | |
| City in the Skymajor We're excited to bring you a brand-new Major Update featuring a mysterious floating city, a new digital open zone, cyber creatures, puzzle caves, a new aerial launch ability, and the introduction of the Winkle Capri! City in the Sky A mysterious Digital City has appeared high above Lumenia! Explore a massive floating city filled with ancient digital technology, towering structures, and new chal… | 25026973 | |
| Fishing, Family Trees, Toys & More!major Major Update — Fishing, Family Trees, Toys & More! We're excited to bring you a brand-new Major Update packed with new features, customization, progression rewards, and plenty of polish! Fishing Log & Fish Variety Your Fishing Log has been expanded! You can now keep track of the largest and smallest fish you've caught for each fish color type. Fish have also received much more variety. They can… | — | |
| Navigation, Cooking, Race Interactions, Seed Baskets, Tooltips, Bug Fixes This update brings a major new feature to Capri Care with the addition of cooking! You can now discover and prepare 79 different recipes using the ingredients found throughout Lumenia, giving you even more ways to interact with the world and your Capri and providing a Stat Modifier to the Capri for the entirety of the play session. Alongside cooking, this update adds new race interactions, incl… | — | |
| Demo Update / New Player Adjustments Hi everyone, Small update for some, big update for others. I went ahead and updated the Demo so it is up to date with the current build of the main game and added some new player experience guidance. I added the Following -Mushroom bounce SFX -Dialogue click SFX -Tooltips when going through a dash level for the first time -Signs indicating what the incubators are for and Feed Fruit vs Tree Frui… | — | |
| New Interactions, Forest Dash, and Progression Changesmajor Hello everyone! We have an exciting update to announce today. I’ve added 50+ new Capri interactions. They can now dance together, fight, and trigger a variety of shared animations that make them feel much more alive and reactive to each other. This includes the ability for capri to leave art on the ground -- submissions are still open if you would like to have your own SFW art in the game, plea… | — | |
| Small Patch (Bug Fixes) -Adjusted Camera logic on vertical orientation -Made homing attack less floaty -Made the Capri UI close when interacting with other objects -Added a magnet effect to Currency in dash levels -Fix for infinite digging on Capri -Achievement for Sprint Unlock should only occur once you unlock Sprint -Adjusted default sound settings away from zero -Changed Booster pads to adjust acceleration instead… | 21532580 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026new | Mon | 03:56 | No patch notes · unannounced build | 25160540 | public | 1 | — |
| 5 Sep 2026 | Sat | 23:05 | Optimization, Fixes, SFX, Songs and Graphical Design | 25146482 | public | 1 | — |
| 31 Aug 2026 | Mon | 17:00 | City in the Sky | 25026973 | public | 1 | — |