United Heist: Facility Zero
Playing now
0−7 vs. yesterday
0.0%of peak
Launch peak so far
3319:36 UTC
Playing now
0−7 vs. yesterday
Launch peak so far
3319:36 UTC
| Published | Title | Build |
|---|---|---|
| Patch 1.0.7 Patch Notes A big thanks to all Streamers and Youtubers playing the Game, this patch is mainly the things you found. Gameplay/Visual Changes: · You can now keep using the walkie talkie while reading papers, the hint system or even the settings · Add a new warning sound when one player is speaking and the other wants to interrupt. Before there was only the red light which was not always noticabl… | 25247213 | |
| Hotfix 0.3.3 Patch Notes Version v0.3.3: Yesterday I said no more patches and today there are more patches. Well technically I said no more content patches and this is just a bug fix :) Bug Fixes: · Fix Achievement "Collect all Coins" -> Thanks Ruby Famgal · Disable scroll for Settings Sliders -> Thanks DaPodato and Sl1me · Role texts in Main menu could overlap -> Thanks DaPodato and Sl1me | — | |
| Demo v0.2.2: Patch Notes Version v0.2.2: Gameplay/Visual changes: · Don't Count the first wrongly pressed button on the generator. · Disconnect button in the main menu is now smaller. · Add papers with infos about the Generator types to make it a little bit easier. · Add hint to pit way back, since it was too hard for new players. · Make the anomaly room brighter (no need to change the brightness setting an… | 20911026 | |
| Demo v0.2.1: Patch Notes Version v0.2.1: Gameplay/Visual changes: · Added two achivements to find 10 and all coins. · Reworked the lighting. · Replaced ugly floors. · Change coin amount and buyable hint in real time when partner picks up a coin. Bug Fixes: · Credits had a white outline. (Thanks to DaPodato and Sl1me_y) · Buying the third hint was sometimes not possible. (Thanks to DaPodato and Sl1me_y) · Re… | — | |
| Demo v0.2.0: Getting Hints, fast! Patch Notes Version v0.2.0: Getting Hints fast! Gameplay/Visual changes: · Added a hint system. · Added a speedrun timer. :) · Add one more info to the geneator to help players. · Rework the central cellar a little bit to make it look nicer. · reduce the gpu memory for central by 70mb by moving textures to be streamed on demand. · Continues with development of further puzzles which are not part… | — | |
| Demo v0.1.4 Patch Notes Version 0.1.4 Gameplay/Visual changes: · When clicking on a container which already has an item, it will switch the items and drop the one which was inserted before. · Made pit plafroms bigger so its easier to jump on them. · Add cables about jump state to pit central to make the puzzle easier, since some players got lost. · Improve central house visuals. · Continues with developmen… | — | |
| Demo v0.1.3 Patch Notes Version 0.1.3 Gameplay/Visual changes: · Added a new secret Achievement. · Adapted colors of Generator icons from "#F6BD16" to "#B1C0FF". (Thanks @Taliko from Steam) · Improving performance by decreasing many textures to 1K from 4k. This reduced the used gpu memory by alot. · Add buttons to restart the game from beginning and from last checkpoint to the in-game help menu. · Sync col… | — | |
| Demo v0.1.2 Patch Notes Version 0.1.2 Gameplay/Visual changes: · Added Linux support. · Added DirectX 12 support as a compatibility layer if Vulkan does not work. · Removed unused and useless infos about the generator. · Added "Help" button to the in game menu. · Added utm source to the wishlists buttons. This is mainly for us to see where the wishlists are coming from. · Added more infos to the log file.… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Sep 2026 | Sun | 15:38 | No patch notes · unannounced build | 25561792 | public | 2 | — |
| 19 Sep 2026 | Sat | 20:56 | No patch notes · unannounced build | 25412360 | public | 2 | — |
| 19 Sep 2026 | Sat | 19:49 | No patch notes · unannounced build | 25412360 | nightly | 2 | — |
| 14 Sep 2026 | Mon | 16:26 | Patch 1.0.7 | 25247213 | public | 2 | — |