Cryptage
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| 🔥 Version 1.5.5 is now live!major New menus Enemy balancing New in-game effects Entire bat boss recreation Bugs fixed Design improvements Several new languages Among many other unspecified changes | — | |
| 🛠️ Update v0.2.7 — Fixes & Balancing (Part 1) ⚖️ Balancing Enemy speed, damage, and health have been adjusted to make fights feel more fair and consistent. Player's starting damage was way too high — that's been fixed to keep the early game from being too easy. 🎨 Visual Improvements Card effects have been updated to be clearer and feel better. Small camera tweaks to improve how things look during gameplay. | — | |
| 🛠️ Update v0.2.6 — Demo polish update Improvements to visual feedback and gameplay mechanics: -effects when selecting cards -the number of damages when hitting enemies has had its animation improved -camera effects -colddown of enemy spawns -card descriptions remain visible at all times | — | |
| 🛠️ Update v0.2.5 — Interface and gameplay improvements the menu interface has been improved; shop menus; enemies that appear according to the waves. | — | |
| 🛠️ Update v0.2.4 — fix patch Fixed interface issues and gameplay bugs in the demo: feedback from the pause menu buttons; when pausing, exiting and playing again, enemies did not appear; feedback when entering the game (fade-in). | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||