Toybox Aces
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Alpha 0.30 2026-03-31 Alpha 0.30 what is done · Fixed the sound attenuation radius of the burning fires · Fixed a waypoint in the Kids Room that made a patrolling squad circle forever · Fixed some misplaced actors and actor loading issues · Fixed the completion of levels (was temporarily broken) · Added aircraft shelters · Added flight lines (parking areas for aircrafts) · Added checkpoints to fly through… | 22590971 | |
| In-game event | Alpha 0.29 2026-03-12 Alpha 0.29 what is done · Fixed a bug that caused joining a session always failed on fist attempt · Finally made the gamemode "Dogfight" playable · Added some oil tanks to the basements oil storage room · Removed tonnes of network traffic overhead for multiplayer · Fiddled with the network replication / movement prediction / reconciliation · Hunted down some performance issues. Still… | 22308375 | |
| In-game event | Alpha 0.28 2026-02-20 Alpha 0.28 · Added some subtle wingtip vortex at higher angle of attack · Implemented winning conditions for dogfights and fixed target practice missions. · Re-enabled writing to leaderboard - this time for all mission types! · Performed some minor GUI cleanup · Messed up the ingame timer. Will have to fix this soon · Fiddled with the flight dynamics... again · Removed some hard code… | 22026309 | |
| In-game event | Alpha 0.27 2026-02-09 Alpha 0.27 · Added some scales and markers to the flight instrumentation · Added dynamic enemy altitude indicator to the altimeter · Prevented many future crashes to resolving some dangling pointer issues · Fixed the debris falling through the floor · Added an objective panel to the UI · Implemented a somewhat cooler looking compass · Slightly re-aranged the cockpit instrumentation ·… | 21853173 | |
| In-game event | Alpha 0.26 2026-01-20 Alpha 0.26 · Completely re-implemented the AI pathfinding from scratch · Eliminated a bug that caused the game to crash from time to time · Tweaked the landing gear to be a little bit more... springy · Added a nice explosion and smoke when aircrafts get destroyed · Made small adjustments to the flight dynamics of the BF109 | 21576084 | |
| In-game event | Alpha 0.25 2025-12-29 Alpha 0.25 · Added the second floor with three more rooms! · fixed a lot of problems with colliders and phyiscs · Added handrails in the staircase · Added another dogfight-level (nearly playable) · Introduced a lot of new bugs that will drive me insane later · Removed part of the enemy AI to renew the collision avoidance | 21338801 | |
| In-game event | Alpha 0.24 2025-12-19 Alpha 0.24 Quick fix for physics · fixed a nasty bug that made the enemy airplanes fly to low and crash Nothing more. Just that. | 21253143 | |
| In-game event | Alpha 0.23 2025-12-16 Alpha 0.23 "The GamiWombat Preview" Inserted a small delay after achieving the last objective of a mission · Made some minor tweaks to the UI · Implemented the base system for game statistics support · Removed shadows and reflections from bullets and shrapnel. I mean... seriously? · Implemented a scoring model bring a bit more competition into the game · Fixed a bug that made it near… | 21214640 | |
| In-game event | Alpha 0.22 2025-11-18 Alpha 0.22 · Adjusted the player HUD show the remaining primary, secondary and teritary ammo · Made sure that stray bullets get deleted properly, even if the never hit anything · Aircrafts now occassionaly drop some debris when severely damaged · Finally implemented a way return to the main menu (instead of having to use Alt+F4) · Fixed the number of open slots not getting initiated… | 20839783 | |
| In-game event | Alpha 0.21 2025-10-23 Alpha 0.21 · Fixed the V-formation in the kids room. They flew is somewhat "inverted" · Implemented the 30mm autocannon with explosive rounds · Generalized the weapons loadout to enable a way more modular approach · Tweaked the particle effects of the 7.92 machine gun | 20524106 | |
| In-game event | Alpha 0.20 2025-10-03 Alpha 0.20 · Finally fixed a problem that prevented aircraft collision from being detected · Added a ceiling light to the storage room, so you can see a bit more when flying · Fixed a lot of inconsistent geometry in several assets · Fixed the machine gun so it stops firing if out of ammo. Sorry, no pew pew today. · Fixed a bug where the gunfire spread was not calculated correctly · A… | 20469781 | |
| In-game event | Alpha 0.19 2025-10-03 Alpha 0.19 The Multiplayer Update · Fixed some assets that were attributed to wrong levels · Added a few assets to the already populated rooms · Started to populate the two bedrooms in the first floor · Taught the rubber duck how to swim · Implemented some pathfinding algorithm for the enemy AI · Made mistakes · Ditched the freshly implemented pathfinding, as it did not live up to my… | 20241355 | |
| In-game event | Alpha 0.18 2025-07-30 Alpha 0.18 After this quite long time without an update rest assured that there has been a lot of conceptual work done in the background. So many ideas, and so little time... · Changed the sound attenuation so that the explosion of fixed targets sounds more natural · Implemented the client-2-server-2-clients communication for the different game modes · Added a message queue to displa… | 19409629 | |
| In-game event | Alpha 0.17 2025-07-07 Alpha 0.17 I don't know where to start. It was a lot work over the last few weeks, as a lot of things changed. · Added a new aircraft (loosely based on the Messerschmitt BF 109) · Added a secondary weapon (bombs, ready to be dropped) · Tweaked the AI autopilots · Messed up the flight physics for the BF 109. It still does not feel right at the moment. · Did **a lot** of balancing, sti… | 19137261 | |
| In-game event | The story so far (up to Alpha 0.16) 2025-05-27 Alpha 0.16 · Fixed the fire particles to spawn at the exact impact location on aircrafts · Tweaked the enemy AI again. A little bit. · Added some debug functions. Will be removed prior to launch · Received the first "coming soon" trailer. This is lit! 2025-05-26 Alpha 0.15 · Removed the debug info from the ingame UI · Made the control hint window hideable via the F1-key · Implemented… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.