Time (UTC)SourceWhat changedAddedEditedRemovedReference
16 Jun 2026
NewsUpdate 2026 06 15———Game update
Game update · published 16 Jun 2026, 02:53:00 UTC
Update 2026 06 15
🏆 Faster leaderboard submissions — less waiting to see your score! 📡 Offline support! Scores you earn offline are saved and automatically submitted once you're back online ✨ That's all for this update. Thanks so much for playing — cheers! 😀🍺
This was the first February since the release, and we discovered a bug in the leap year calculation. Sorry about that! It’s been fixed now 🙇 That’s all for this update. Thank you as always for playing! 😀🍺
We’ve added an automatic retry feature for submitting scores to the Steam leaderboard. The game will retry up to three times over about 10 seconds. If it still fails, it’ll give up—sorry about that! 😅 If Steam features stop working, please check your internet connection and restart the game. That’s all. Thank you so much for playing! 😀🍺
I’ve fixed the error handling in the slime management feature. Many thanks to the user who reported it 🙇 That’s all for now. Thank you as always for playing! 😀🍺
Fixed a crash that could occur during the slimey gacha. Thank you to the user who reported this issue 🙇 That's all for now. As always, thank you for playing!
Fixed error handling in the slime management feature to prevent critical errors that could cause the game to stop. Also made subtle adjustments to Smellyn's collision detection and slime behavior. That's all for this update. Thank you as always for playing! 😀🍺
Fixed a bug that caused Stinky to spawn in large numbers. I accidentally uploaded the version with debug code still in place, which was originally created to investigate Stinky-related bugs. Sorry for the inconvenience 🙇 Thank you so much for always playing! 🙇🙇🙇
A countdown to the confirmation of the score rankings has been added for rankings that are not yet finalized. That's all for now. Thank you as always for playing! 😀
When multiple types of liquids collide, they would sometimes scatter too violently. This issue has been addressed, so now your carefully crafted beer is less likely to spill. That's all for now. Thank you for playing as always! 😀
Fixed a bug caused by Stinkey. Specifically, an issue where an error occurred when Stinkey generated beer upon contact with a slime or when pausing the game has been fixed. That's all. Thank you for playing as always! 😀
I fixed the issue where the NEXT slime disappearance bug persisted. Hopefully, this time it's truly resolved...! Additionally, I've added rankings for both consecutive Brew count and total Brew count. It's perfect for those who want to take their time and carefully craft. That's all for now. Thank you so much for playing!! 🍺
Fixed (newly implemented) the method for determining rank reward claims. As a result, players who have already received their rewards will be able to claim them once more, but after that, duplicate claims will no longer be possible. Additionally, the winning range has been expanded to the top 12 places. That's all! Thank you for playing!! 😀
Fixed a bug in the rank reward claim status. You should no longer be able to claim the same day's reward multiple times. That's all! Thank you for playing a lot!! 😀
I've added support for 4K fullscreen. I'm doing it without a development environment, so I'm figuring it out as I go (I've confirmed it works up to 2560x1440). I think it should work, but if it doesn't, I’m sorry. It would be helpful if you could report it again. That’s all for this update. Thank you for playing! 😃
Fixed an issue where the NEXT slime would disappear due to interactions with other slimes, causing an error when regenerating from NEXT to the crane. Also, adjusted the UI for mouse operations when changing the score ranking type and date. That's all! Thank you for playing!! 😀
We have fixed a bug where changing the date in the score ranking caused issues. Additionally, we fixed a bug where exploding Molton caused the Fever level to rise too much. That’s all! Thank you for playing! 😀
We have fixed an issue where the score gain effect at high Fever levels made the game difficult to see. Additionally, we have added support for Steam’s F12 screenshot feature. That’s all! Thank you for playing! 😀
Fixed a bug where sound effects would continue playing if the game was over while drinking or receiving a coin. That’s all for this update. Thank you for playing! 😃