Drive to Hell
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Drive to Hell v2.0.3 update released February 5th - v2.0.3 · Fixed survival mode vehicle being stuck to whatever vehicle is stored in saved campaign game · Fixed survival mode timer continuing to update during game over screen · Fixed survival mode timer allowing player to skip over levels in campaign mode · A few sound effects have been updated and/or replaced | — | |
| Game update | Drive to Hell v2.0.2 update released February 1st - v2.0.2 · Controller support has been completely reworked to support a much larger library of controllers. Please see the controller support thread for more information · Removed ability to alter player 1 controller settings while in-game playing multiplayer due to controller assignment restrictions | — | |
| Game update | Drive to Hell v2.0.1 update released January 31th - v2.0.1 · Fixed rare bug where enemy projectiles could stop on-screen · Fixed controller ability to move cursor to invisible Mirror Mode button on Continue screen · Fixed audio bug that occurred if a bomb was used to kill minions of level 2 boss · Taurus's homing missile ability sped up to be more effective · Beating the game on a harder difficulty now unlocks achievements for eas… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.