Split Apart
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Model Update Thanks for playing and for leaving valuable feedback! You can probably guess from the title of this post and how different the store page looks what this update is all about, be sure to check out the new screenshots and trailer! Demo version 1.27 changelog: · Replaced the player and enemy models with much higher quality ones · Replaced certain player and enemy animations with higher quality one… | — | |
| Intro Update Thanks for playing and for leaving valuable feedback! Hope everyone's been enjoying their summer! I've been (mostly) busy making new levels and everything that comes with that. I decided to revisit the demo once more and bring over some new stuff from the full game. More screenshots and maybe even some footage coming very soon! Demo version 1.26 changelog: · Added a small intro before the demo… | — | |
| Aiming Demo Update Thanks for playing and for leaving valuable feedback! I've been busy working on levels and some new mechanics for the game (some of which you'll get a taste of with this update), more new screenshots coming to the store page soon! Demo version 1.25 changelog: · You will now automatically lock onto nearby enemies that are after you when you aim your gun · You can now quickly turn around by holdi… | — | |
| Very Small Demo Hotfix Demo version 1.24 changelog: · Fixed being able to open the inventory screen while dead · Tweaked player and enemy animations slightly · Added new knife model for enemies · The gun stays in player's hands when picked up | — | |
| Consuming Demo Update Thanks for playing and for leaving valuable feedback! Demo version 1.23 changelog: · Changed ammo magazine to ammo box · Ammo can now be picked up even if you haven't found the gun yet · Added a new healing item (Pill Bottle) · Healing items can be picked up even when at full health · Added health status to inventory screen · Healing items can now be consumed from the inventory screen to heal ·… | — | |
| Stunning Demo Update Thanks for playing and for leaving valuable feedback! Screenshots of new areas from the full game coming soon! Demo version 1.22 changelog: · Enemies now have a 50:50 chance of getting stunned when shot · Added a few new camera angles and made some improvements to existing ones · Added an additional hint when interacting with the twin room shelf · Changed first enemy encounter to give the playe… | — | |
| Demo Hotfix Demo version 1.21 changelog: · Fixed enemy hitboxes so that they're much easier to hit · Fixed enemy hit detection so that enemies can't hit you when you are behind a wall or obstacle | — | |
| Head Exploding Demo Update Thanks for playing and for leaving valuable feedback! I wasn't planning on releasing this one today but the new Unity security issue pretty much forced my hand. Progress on the game's going smoothly, I'll have more to share soon! Go ahead and pop some heads! Demo version 1.2 changelog: · Switched to Unity 6000.2.6f2 to address the new security vulnerability · Added true fixed camera angles alon… | — | |
| Tiny Demo Update Thanks for playing and for leaving valuable feedback! This one's pretty small. Demo version 1.11 changelog: · Fixed enemy attack animations being out of sync · Made slight adjustments to game audio · Made slight improvements to the player movement feel · Made some more various small visual changes to the level | — | |
| Inventory Update Thanks for playing and for leaving valuable feedback! A new trailer is also out, you can check it out on the store page! Demo version 1.1 changelog: · Added an inventory system, it can be toggled using the Tab key or Y on a controller · Every item you pick up is added to your inventory where you can learn more about it · Added UI sounds for all menus · Added a volume slider for UI sounds in the… | — | |
| Another Demo Update Thank you for playing and for all the valuable feedback during Steam Next Fest! Demo version 1.07 changelog: · Added a Settings menu for adjusting volume, changing resolution, and toggling fullscreen · Added more textures and sounds · Added D-pad support · Fixed clipping issues and going out of bounds from the bathrooms · Fixed item messages disappearing too soon · Made adjustments to camera an… | — | |
| Demo Update First I'd like to thank everyone who gave the demo a spin and left some feedback on how it can be improved. Demo version 1.06 changelog: · Fixed clipping on a couch that allowed the player to go out of bounds · Fixed pause menu controls screen bug · Fixed environment descriptions getting in the way of item pickup messages in some spots · Fixed certain camera triggers · Fixed minor grammar mista… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||