Planet Lust
Playing now
25+2 vs. yesterday
9.4%of peak
All-time peak
266Apr 2026
Playing now
25+2 vs. yesterday
All-time peak
266Apr 2026
| Published | Title | Build |
|---|---|---|
| Mac port is out! (June 20) Version 1.0.18 - Mac port. - Steam cloud enabled. - Auto-saving can be turned off in the gameplay options. - Pathfind fixes in town. | 23836763 | |
| Update Notes For June 14 Version 1.0.17 is out! - Fixed resolution problems when switching between multiple displays. - Fixed lighting glitches when using Vulkan. - Reduced voice frequency during intimate scenes. - Fixed a bug where the Dex bar conversation would not trigger if approached from the right. | — | |
| Update Notes For June 9 Version 1.0.16 is out! - Improved DX11 compatibility in order to remove crashing on certain machines when starting the game. - Added Vulkan and DX12 support as a final option in case the game is still failing to launch. (Need to add core=”vulkan” or core=”dx12” to config file "screen" row. Config file location: C:/Users/your_user_name/AppData/Roaming/Skullgear/Planet Lust ). - Manual saving opt… | — | |
| Hotfix Notes For April 28 Version 1.0.15 is out! Patch notes: -Removed Direct3D feature level 11_1 as a requirement, allowing older GPUs to run the game—just like the demo version. (Note: If you are using an older GPU, set Lighting to “Low” in the options if the game runs slowly.) -Fixed a bug that caused the Inventory screen to become permanently paused (triggered by pausing during sparring and opening a chest immediat… | — | |
| Update Notes For April 25 Version 1.0.14 is out. Patch notes: -When starting a new game, you can choose between three scene progression speeds: Fast, Normal, and Grindy. (Old saves default to Fast.) -Fixed a bug where the “Build It” quest would sometimes not complete. -Crafting now checks chests inside the base to determine if you have enough materials. (Chests outside the base, such as on the Mars surface, are not incl… | — | |
| Hotfix notes for April 20 -Fixed a bug in the navigation mesh that could sometimes cause the game to freeze in Cave 3 (and possibly other caves too). -Added a wall to the top-left corner of the Mars surface to prevent players from falling into a hole they couldn’t escape from. -Fixed an incorrect item cube ID in Cave 18 that prevented players from collecting the loot. -Added a small delay to camera movement when the pla… | — | |
| Update notes for april 18 -The game no longer stops on day 31; it continues indefinitely until the player chooses to start the final fight. (OLD SAVES WORK!) -Dying during the final fight returns you to the moment before taking on the final challenge (allowing you to continue playing). -Pacing is now 4× faster; completing 1 daily mission unlocks a new scene with the selected girl. (4x less grinding) -Accepted daily miss… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Jun 2026 | Sat | 19:00 | Mac port is out! (June 20) | 23836763 | public | 2 | — |