Ringer
Playing now
0−2 vs. yesterday
0.0%of peak
All-time peak
215 Sep 2026
Playing now
0−2 vs. yesterday
All-time peak
215 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes 1.2.18 Balance Increased return force of boomerang Made the effect of Candle only apply once Bugs Fixed issue with Surge Free shot marbles can now be used when no shots remain Free discard marbles can now be discarded when no discards remain Fixed issue with selector on controller Fixed issue when loading saves with different input types Fixed issue the dynamic marbles not updating values in the Empor… | 19661901 | |
| Game update | Patch Notes 1.2.17 Balance Endless scaling is now more aggressive Improved how all numbers are displayed Marble preview can now be scrolled to see all marbles held when over display limit (Use scroll wheel or dpad) Abandoning a run now redirects to the summary menu Marbles are now sorted by type when over 80 are in the dispenser Added animation for marbles returned to the dispenser Dispenser text now shows number… | 19420842 | |
| Game update | Patch Notes 1.2.16 Bugs Fixed rare issue with save files Fixed issue with boss rerolls | 19196766 | |
| Game update | Patch Notes 1.2.15 Bugs Fixed issue with Steam Input on the Steam Deck Added dynamic controller swapping Fixed issue with selector glitching when menus move | 19183788 | |
| Game update | Patch Notes 1.2.14 Bugs Fixed issue with Cursor Fixed issue with Radiation removing stickers from other Radiation marbles Fixed issue with Skull not returning pinned marbles Fixed issue with Potted Cactus Fixed issue with Big Pin | 19151352 | |
| Game update | Patch Notes 1.2.13 Bugs Fixed issue with Half & Half | 19120742 | |
| Game update | Patch Notes 1.2.12 Bugs Fixes an issue with Special Star | 19110457 | |
| Game update | Patch Notes 1.2.11 Balance Increased Boss Round Reward from 9 -> 15 Increased Round Reward from 5 -> 7 Triangle Protractor cost decreased from 15 -> 5 SD Card cost decreased from 25 -> 15 Traffic Cone cost decreased from 15 -> 6 Currency Calculator cost decreased from 15 -> 9 Magnifying Glass cost decreased from 15 -> 8 Sale Tag cost decreased from 15 -> 7 Pool Cue cost decreased from 15 -> 12 Official Letter cos… | 19096104 | |
| Game update | Patch Notes 1.2.10 Balance Enemy Cannons now shoot slower on starter regions Added a level minimum for all shop and emporium items Bugs Fixes an issue with stickers on zone based marbles Fixed issue with Shovel | 18997961 | |
| Game update | Patch Notes 1.2.9 Bugs Fixed Issue with stickers applying when dispenser is selected Added a preview line to inverted aiming | 18984164 | |
| Game update | Patch Notes 1.2.8 Bugs Fixed minor issue with discard icon not displaying the right color at certain times Fixed minor issue with marbles appearing to be under other marbles when placing | 18768664 | |
| Game update | Patch Notes 1.2.7 Bugs Finally found and fixed game softlocking when marbles where placed on top of each other on the dispenser Inverted line when aim is inverted in settings Added a new page to tutorial that explains rarity | 18762830 | |
| Game update | Patch Notes 1.2.6 Bugs Fixed issue where marbles destroyed by Destroyer would still exist if the next level button was pressed too quickly Fixed issue with Crown and Tiara selecting marbles that were not yet shot Fixed issue where the next level button in the Emporium could be pressed while marble preview was active Fixed issue where marble level was still visible while it was destroyed by the Destroyer Fixed is… | 18651247 | |
| Game update | Patch Notes 1.2.5 Balance Increased Endless Scaling | 18648708 | |
| Game update | Patch Notes 1.2.4 Balance Gave marbles with Rare Gem priority when dispensing marbles Increased Endless Scaling Bugs Fixed Location Pin, Mini Magnet, and Magnet activating on a marble while aiming Fixed issue where Booster Shot would be erased when accessing a shop via a skip | 18646466 | |
| Game update | Patch Notes 1.2.3 Bugs Fixed marbles that were supposed to dispense first, not dispensing after start of round Fixed marble placement issue on Moon Fixed an issue with the collision detection of the ring while an enemy cannon is shooting Fixed an issue where marble effects could be triggered while a marble was being aimed | 18620805 | |
| Game update | Patch Notes 1.2.2 Balance Endless mode now scales faster Enemy marbles now scale with endless mode Bugs Fixed SD Card not working correctly with endless mode Fixed issue where loading a saved game would not remember which items had been selected Fixed issue with defeated bosses reappearing too quickly during a run Fixed issue with Emporium selecting the wrong regions in endless mode | 18599309 | |
| Game update | Patch Notes 1.2.1 Bugs Fixed issue with round over screen Fixed issue with pause menu and game speed | 18595867 | |
| Major update | The Emporium, New Marbles, & More! Update 1.2 Check out the new content in Update 1.2 today! The Emporium This update introduces a new special boss shop, the Emporium! The Emporium allows you to use the Destroyer and Leveler to have greater control over your marbles. Stickers The Emporium also introduces Stickers, which can drastically change how a marble works. Check out all 30 today! New Marbles But wait, there is MORE! This u… | 18586072 | |
| Game update | Patch Notes 1.1.11 Balance Increased round score add from 1500 -> 2000 Added a new option to always see marble levels Bugs Due to ongoing issues with the save system, the game will now auto save at the shop and on the round select screen. Manual saving during a round is no longer supported. | 18350673 | |
| Game update | Patch Notes 1.1.10 Bugs Fixed issue where buttons could be pressed when marble preview screen is active | 18284330 | |
| Game update | Patch Notes 1.1.9 Bugs Added a screen for loading saves | 18275924 | |
| Game update | Patch Notes 1.1.8 Balance Intruder is decreased from 50% -> 20% Bugs Fixed Intruder not applying correctly in some shops Fixed issue on higher difficulties where shop tags and items where incorrectly applied | 18196247 | |
| Game update | Patch Notes 1.1.7 Bugs Fixed glitch with round over screen | 18187804 | |
| Game update | Patch Notes 1.1.6 Balance Grenade zone size decreased from 35 -> 25 Gumball increased from +1 -> +3 Gumball increased from 800 -> 1000 Boomerang increased from 1000 -> 1500 Traveler increased from 10 -> 25 Dice increased from 0.6 -> 2 Loner rarity is now Rare -> Common Love now is dispensed first Love decreased from 75 -> 50 Sharpshooter increased from 500 -> 900 Sharpshooter now highlights the center of the rin… | 18177892 | |
| Game update | Patch Notes 1.1.5 Balance Boardwalk increased from $1 -> $3 Singularity now will nearly always teleport marbles into the ring Grenade zone size increased from 20 -> 35 Bugs Made shots more powerful at lower framerates Fixed "Close Call" activating on Endless Fixed issue where marbles could not be destroyed quickly using discards. | 18139143 | |
| Game update | Patch Notes 1.1.4 Balance Slime increased from 500 -> 700 Bugs Fixed issue with Loner not leveling up Fixed Slime physics issue Fixed issue with quick restart on saves | 18050809 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.