Blade Morphosis Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hot Fix (0.8.6.2.4) New models for the Tutorial Boss · Fixed audio bug with some SFX for Sentinel fight · Fixed a bug with Forfeit option · Fixed a bug where Pale Ash disappears when player accidentally lands on some rocks while falling down the pit · Fixed a bug where player could fall indefinitely when fighting Sentinel | — | |
| Game update | Hot Fix (0.8.6.2.3) Added several missing tutorial messages · Rebalanced Boss Challenge mode · Slight increase to base parry and dodge window · Minor UI updates and bug fixes | — | |
| Game update | Hot Fix 0.8.6.2.2 Fixed a UI bug where mouse cursor can hover over wrong elements in Equipment menu · Fixed a bug with FOV slider · Added Boss Challenge button to Demo ending · Slightly raised base healing power · Fixed an audio bug in the Shader Compilation screen | — | |
| Game update | PATCH NOTES 0.8.6.2 Overhauled art direction and atmosphere · Reworked Revenant system · Reworked Yin Yang system · New UI artwork · Added Equipment system and Equip weight · Overhauled Tutorial map, including new level design, enemies and miniboss · Various other enhancements | — | |
| Game update | Hot Fix 0.8.6.1.9 Various visual tweaks to enhance atmosphere | 19972740 | |
| Game update | Hot Fix 0.8.6.1.8 Fixed a bug with Tutorial weapon missing jump attacks · Updated Tutorial enemy visuals · Fixed a bug with Jump behavior and control | 19891915 | |
| Game update | Hot Fix 0.8.6.1.7 Implemented additional fixes to prevent Boss AI from losing aggro during combat · Adjusted Yellow Attack: Now if player mistimes the rapid parry, they will be punished for the full attack sequence instead of just the missed ones · Fixed a bug that affects player’s movement speed while holding Block button · Fixed a bug where player might get soft locked if not picking up the Tutorial Weapon | 19807674 | |
| Game update | Hot Fix 0.8.6.1.6 Fixed a bug where Currency display does not get refreshed after fusing shards · Slight buff to Sentinel’s aggression level · Improved Shader Compilation speed · Fixed a bug where Winged Sentry loses Hitbox when hit by shotgun · Fixed a bug where Death Screen could be locked if player pressed ESC or Cancel · If player loses all forms and quit to Menu screen, clicking Continue will send them back… | 19800460 | |
| Game update | Hot Fix 0.8.6.1.5 Implemented a possible fix for Gamepad Joystick walk issue that occurs on some Controllers · Fixed a bug where Brigand’s Shotgun skill could break AI hitbox | 19792540 | |
| Game update | Hot Fix 0.8.6.1.4 Fixed a bug where starting Sentry boss fight does not replenish heals · Fixed a bug with Woodsman boss giving incorrect currency reward · Fixed a bug where Instruction note could get stuck on the screen if the player gets attacked · Stat adjustment to Brigand: lower base stats but faster swing speed · Implemented a possible fix for Boss Health bar overlapping another in the Interrogation Room ·… | 19779883 | |
| Game update | Hot Fix 0.8.6.1.3 Added on-screen message to notify players their heals get replenished when starting a Boss fight · Added on-screen message for insufficient stamina · Buffed Sewer Dweller boss: faster attacks and more aggressive · Buffed Winged Sentry boss: faster attacks, higher damage · Implemented a possible fix for Boss AI losing aggro in the Interrogation room · Fixed a bug with the Monk’s Warp Strike abil… | 19749439 | |
| Game update | Hot Fix 0.8.6.1.2 Added Boss Rush timer stats and ability to select which Form to fight the boss in the Interrogation room · Added End of Demo message · Fixed a duplicate loot ID issue that prevents some loot from appearing · Fixed a bug where the first Tutorial Soul Shard could be duplicated if player spams pick up · Fixed Sentinel’s Triple Thrust attack to no longer miss if the player sticks too close · Fixed… | 19734794 | |
| Game update | Hot Fix 0.8.6.1.1 Fixed a visual bug when loading Tutorial map · Improved Annam map optimization and reduced some stuttering in boss arena · Fixed Duelist’s Shard, now correctly increasing Parry Damage · Fixed a bug where the Soul Watcher cannot be interacted in the Netherrealm | 19720507 | |
| Game update | Patch Notes 0.8.6.1 Added on-screen button prompts for Yin/Yang attack. This can be turned off in the Options menu. · Updated Tutorial flow to better explain Reincarnation mechanics · Fixed a bug with Soul Shard fusion calculation · Fixed a bug where using Weapon Art while boss was on the ground breaks their hitbox · Fixed a bug where mouse cursor popped up during Cinematic cutscene · Tuned some attack hitboxes to… | 19718446 | |
| Game update | Patch Notes 0.8.6.0 Doubled the size of Annam with new bosses and minibosses · Added Bosh Rush system · Reworked the entire progression system, now featuring a new Soul Shard fusion system · Reworked the entire Skill Tree for each class and introduced Talents · Reworked every weapon to have more unique ability and move set · Reworked the Reincarnation system. Dying in the mortal realm will lose that Revenant form.… | 18184849 | |
| Game update | Patch Notes 0.8.5.9.7 New Miniboss: The Feathered Princess! The new boss replaced the old Archer boss · Fixed a bug where pressing (A) in Title Menu does not work · Player’s revival now starts at 50% max health · Made adjustments to minibosses’ health and damage to make them more dangerous · Reduced player’s base Stamina damage, but increases Parry damage for better risk/reward · Other visual enhancements and minor… | 18184849 | |
| Game update | Patch Notes 0.8.5.9.6 Fixed a bug where player gets stuck near Marketplace grave. · Fixed Camera Shake setting bug · Allowed Motion Blur to be disabled. · Fixed ESC bug in Options menu · Added option to adjust camera smoothing speed · Added option to cap frame rate at 90 and 120 · Fixed a bug where clicking with mouse in Confirmation Box always results in Yes · Tab icons are now clickable by mouse · Small adjustment… | 18109836 | |
| Game update | Patch Notes 0.8.5.9.5 Fixed a bug where player gets stuck during Tutorial outro · Fixed a bug where player gets stuck in Frog’s arena · Visual improvements to Annam capital map · Added tutorial message for Skill point | 18081269 | |
| Game update | Patch Notes 0.8.5.9.4 Implemented new stylized art style for testing & feedback · Added new cinematic sequences and NPCs for Tutorial level · Other minor bug fixes | 18046815 | |
| Game update | Patch Notes 0.8.5.9.3 Added Sentinel boss intro cinematic · Fixed Resolution setting bug · Fixed a bug when player chooses Forfeit immediately after Respawn · Fixed UI bug in the Title menu that resets game progress · Prevented player from getting hit during activation animation (Grave, Doors, Statue) | 17964530 | |
| Game update | Patch Notes 0.8.5.9.2 Sage NPC now offers respecs for skills and stats · Bug fixes and level collision improvements · Added small pictures for Grave locations · Changed the Capital level back to daylight lighting | 17920423 | |
| Game update | Patch Notes 0.8.5.9.1 Fixed several bugs that cause crash (Shader compilation, Frozen attack, Revenant switch) · Slight improvement to overall performance · Fixed a bug with Graphics options Shadow settings · Updated level lighting | 17908778 | |
| Game update | Patch Notes 0.8.5.9 Summary of changes in this version: · Revamped the entire progression system · Implemented Reincarnation system as the new core game loop · Introduced Skill Trees for each Revenant class · Reworked the entire Capital map (improved Minibosses, new lighting and visuals) · Improved all Weapon Arts to now deal elemental damages · Improved various animations and SFX · Various bug fixes and performan… | 17888561 | |
| Game update | Patch Notes 0.8.5.8 Summary of changes in this version: · Revenants now take human forms in the Mortal Realm! · Visual improvements to 3 mini-bosses in the first level · Other minor bug fixes and optimizations | 17006383 | |
| Game update | Patch Notes 0.8.5.7 Summary of changes in this version: · Added an Assist Mode that allows players to modify combat difficulty · Updated the starting Weapon Arts for each Revenant class · Major improvements to the 2nd Boss Fight · Increased the base efficiency of healing and adjusted enemy's base damage · Various other bug fixes and enhancements We continue to make update to the build based on playtesters' feedbac… | 16933162 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.