GRIMPS
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | How Adding a Single Enemy Changes the Combat Rhythm in GRIMPS Sharp-toothed greetings! Hi, Maria here, narrative designer on GRIMPS . Today I’ll walk you through how we created one of the game’s most unusual enemies — the Honeyspitter . In GRIMPS , combat is built around fighting hordes of enemies. Players are constantly dealing with groups of regular Grimps — they jump, overwhelm with numbers, and create constant pressure on the battlefield. But during t… | — | |
| Community | How Procedural Environment Generation Helps Our Artists During Development Sharp-toothed greetings! I’m Alexander , Technical Artist at WATT Studio . Today I’d like to talk about how we create procedurally generated buildings in GRIMPS . One of the most time-consuming parts of game development is creating the environment. Drawing assets and assembling locations can take a huge amount of production time. To speed up development and reduce the workload on our art team,… | — | |
| Community | How a Boss Is Designed in GRIMPS: Mechanics and Patterns Sharp-toothed greetings! In action games, a boss is not just an enemy with a huge health bar. It’s a final exam for the player. After winning, the player should feel catharsis and strong positive эмоtions. In GRIMPS, we treat boss fights as a checkpoint that tests three key things: - Mastery of mechanics. How well the player uses the tools learned throughout the game. - Reaction and timing. The… | — | |
| Community | Can you and other players tear apart 50,000 Grimps? Sharp-toothed greetings! We’re kicking off Steam Next Fest — and launching a global challenge. ⚔️ The rule: Destroy 50,000 Grimps using any weapon. Hamster-shotgun, shrimp-gun, or swordfish — pure skill only. Important: this is a shared goal. Every Grimp you defeat adds to the global counter. You can contribute 200. Or 1,000. What matters is pushing the number forward together. And if we reach… | — | |
| Community | On February 3rd, we unleashed the GRIMPS demo — and wow, it hit hard. Seriously Sharp-toothed greetings! 📊 The chaos stats: · 601,470 grimps obliterated · 7,335 players stormed the plush apocalypse · Crushed into Steam demo top 10 And yes, the true MVP of the demo? The pigeon. That wild, feathered lunatic stole hearts, eyes, and more than a little screen real estate from so many of you. We saw it. We loved it. These aren’t just numbers. This is proof: GRIMPS lives, breath… | — | |
| Community | How GRIMPS makes all enemies work together to create a challenge! Sharp-toothed greetings! Today we are talking about the types of enemies that can be found in the GRIMPS demo. First, let's introduce our enemies! Jumping Grimps Fast and sharp, these little monsters leap directly at you, creating chaos on the ground. You need to react quickly, use your weapons, and dodge, otherwise the horde of plush grimps will surround you in no time. Flying Grimps Players h… | — | |
| Steam news | The GRIMPS DEMO is waiting for you on Steam! Sharp-toothed greetings! The city has fallen. Store windows are shattered, streets are covered in stuffing, and every alley is crawling with plush invaders. They look cute. Until their first bite. And only you can put an end to this fluff madness. GRIMPS is a bright, insane action shooter where normal weapons simply don’t exist. Here you fight, using swordfish and a hamster as your shotgun! All… | — | |
| Community | A New Year's War Cry Happy New Year, Grimp Hunters! The button-eyed threat never sleeps. That's why it's important to gather strength before facing the Grimps in the coming year. In the upcoming year, we wish you agility in all battles against soft foes, strength to defend the planet, and ingenuity in all your endeavors! Thank you for being with us all this year! In the next year, we will continue to share details… | — | |
| Community | Grimpfighters arsenal Sharp-toothed greetings! We continue to tell you about the game. We've talked more than once about the dangers that fighters against the plush invaders will face. This time, we'll show what the planet's defenders can use to protect their home. Fully Armed Ordinary weapons, of course, are effective against the critters, but in the conditions of the apocalypse, it's impossible to get your hands o… | — | |
| Community | Questions (and answers) about GRIMPS Plushy greetings! This week, we've prepared a special issue where we'll answer the most frequent questions from the community that have accumulated since the start of development. You can ask new questions in our Discord community and Telegram channel - we'll try to address them in future posts! How long will it take to complete the game? We are aiming for 6-10 hours of very dense and rich game… | — | |
| Community | Plush Apocalypse Plushy greetings! We're starting a series of dev diaries in anticipation of the new playtest. In each post, we'll reveal more and more details about the world of GRIMPS. Evil in a cube The Grimps that have overrun Earth are easy to spot - tiny plush cubes won't get lost in a crowd. Even so, each of these evil plushies differs from the others in many small details. Each critter has a different f… | — | |
| Community | Halloween is here! The wild creatures from GRIMPS have emerged from their hiding places to greet everyone and wish them a frighteningly fun night!🖤 Do not be afraid of chaos—it is dark, but very energetic. Also, while you are getting dressed up in costumes, do not forget to add GRIMPS to your Steam wishlist 😉 | — | |
| Community | GRIMPS playtest results The chaos was wonderful. Many thanks to everyone who participated, shot, ran away, laughed, and left feedback. You help us make the world of GRIMPS even brighter, more interesting, and more stable. We've compiled some statistics based on the playtest results: Interesting fact: players from all over the world took part in the test! The US, Brazil, England, France, Germany, Canada, Japan, Portuga… | — | |
| Community | Who are GRIMPS? The stuffed plushies mutated. Cuteness cracked. GRIMPS emerged from the soft seams. After playtest, we realized that these creatures were more than just cute stuffed plushies. They are brighter, more dynamic, and far more chaotic than we thought. That's how GRIMPS was born — a distorted word combining grim and imps. Small, dark creatures that live by their own rules and bring a little more madn… | — | |
| Steam news | Plushes playtest is open We are opening access to the first playtest of Plushes. Since launching the coveted button, we have collected more than 11,000 applications from players from all over the world. We decided not to distribute information about the launch of the playtest on our social networks in advance, and did not expect such activity. This allowed us to select the most attentive players who will definitely be… | — | |
| Community | Plushes: Cute, but Deadly Meet PLUSHES — an action-adventure game with metroidvania elements, where cuteness has gone too far. You are a young Plush Fighter trying to survive in an anomalous version of Moscow overrun by deranged plush creatures. These soft, round enemies may look adorable — but don’t be fooled. They scream, roll, spit, and explode, plunging the city into total chaos. The announcement teaser is now avail… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.