Kosmolaris
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
114 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Fix Background - Fix: Grey background | 16501907 | |
| Community | New Languages! Before Kosmolaris launches this Friday, the 22nd, I wanted to at least include some basic languages in the game besides Spanish and English. That’s why I’ve added: · Italian · Portuguese · French Unfortunately, the translation wasn’t done by a human but by AI, as I currently don’t have the resources to handle it. So, if anyone finds a bug, it would be great if you could report it here on the St… | — | |
| Community | Steam Cloud & Discord Hello everyone! Today brings good news, as I’ve made progress on several things I had pending: ☁️ Steam Cloud This was one of the features I didn’t want to leave out, and I finally managed to implement it. Now, Kosmolaris is fully functional with cloud saves. Discord On the other hand, the Official Discord of Kosmolaris is now available. I invite you all to join, stay updated on the game's deve… | — | |
| Community | Steam integration, achievements and IU improvements Hello everyone! I want to let you know that Kosmolaris now has Steam integration and achievements. 🥳 It might have seemed obvious, but it wasn’t. Since the game is built in HTML+CSS+JavaScript and packaged with Electron, I didn’t have a decent SDK to integrate it with the Steam API—until I found Steamworks.js , which made my life so much easier. Now the game is fully integrated with Steam, fea… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.