Dungeon Sweeper
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo v26.10.18 patch notes Patch Notes: · Added final game content (relics, events,...) · Added a proper tutorial! · Fixed balancing · Fixed shop drops And the biggest news: We have a release date! November the 11th. Probably there's many more things in this patch that I might have forgotten after this year :P Sorry for the delay!! | — | |
| Demo v25.9.10 patch notes Patch Notes: · QOL Improvements: during the fight, you will be able to select the speed Got more ideas? Join the conversation on Discord . | — | |
| Demo v25.9.9 patch notes Patch Notes: · Shop will display items according to the current level · When hovering on new gear to pick, current gear will be displayed to be able to compare Got more ideas? Join the conversation on Discord . | — | |
| Demo v25.9.8 patch notes Hey! Thanks for all the feedback on the demo. I’m continuing development, and the first step is addressing some of the main frustrations you pointed out. Patch Notes · Tile Numbers - Adjusted to give clearer information and reduce guesswork (RNG). · Corruption System - Removed “?” indicators to avoid confusion. More improvements are on the way as development continues! I know there's still some… | — | |
| Demo v25.6.6 patch notes - Added randomness in battle damage when hero and enemy deal 0 damage to each other. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||