Code Trainer
Last seen
2Sampled 36 minutes ago · not a live figure
—of peak
All-time peak
718 Sep 2026
Last seen
2Sampled 36 minutes ago · not a live figure
All-time peak
718 Sep 2026
| Hours played | Positive | Negative | Positive share | Share of the sample |
|---|---|---|---|---|
| Under 1 h | 15 | 4 | 79% | |
| 1–5 h | 10 | 0 | 100% | |
| 5–20 h | 7 | 1 | 88% | |
| 20–50 h | 1 | 0 | 100% | |
| 50–100 h | 1 | 0 | 100% | |
| Over 100 h | 1 | 0 | 100% |
| Language | Reviews | Positive | Against overall | |
|---|---|---|---|---|
| English | 37 | 86.5% | −1.9 pts | |
| Italian | 1 | 100.0% | +11.6 pts | |
| Russian | 1 | 100.0% | +11.6 pts | |
| Ukrainian | 1 | 100.0% | +11.6 pts |
| Week | Reviews | Positive | Negative | Positive share | |
|---|---|---|---|---|---|
| 16 Sep 2026 | 1 | 0 | 1 | 0.0% | |
| 29 Jul 2026 | 1 | 0 | 1 | 0.0% | |
| 22 Jul 2026 | 1 | 1 | 0 | 100.0% | |
| 15 Jul 2026 | 1 | 1 | 0 | 100.0% | |
| 1 Jul 2026 | 1 | 0 | 1 | 0.0% | |
| 13 May 2026 | 1 | 1 | 0 | 100.0% | |
| 25 Feb 2026 | 4 | 4 | 0 | 100.0% | |
| 4 Feb 2026 | 3 | 3 | 0 | 100.0% | |
| 31 Dec 2025 | 1 | 1 | 0 | 100.0% | |
| 24 Dec 2025 | 1 | 0 | 1 | 0.0% | |
| 3 Dec 2025 | 1 | 1 | 0 | 100.0% | |
| 26 Nov 2025 | 1 | 1 | 0 | 100.0% | |
| 19 Nov 2025 | 2 | 2 | 0 | 100.0% | |
| 5 Nov 2025 | 1 | 1 | 0 | 100.0% | |
| 8 Oct 2025 | 1 | 1 | 0 | 100.0% | |
| 1 Oct 2025 | 1 | 1 | 0 | 100.0% | |
| 27 Aug 2025 | 1 | 1 | 0 | 100.0% | |
| 2 Jul 2025 | 1 | 1 | 0 | 100.0% | |
| 4 Jun 2025 | 1 | 1 | 0 | 100.0% | |
| 21 May 2025 | 1 | 1 | 0 | 100.0% | |
| 30 Apr 2025 | 1 | 1 | 0 | 100.0% | |
| 9 Apr 2025 | 1 | 1 | 0 | 100.0% | |
| 26 Mar 2025 | 1 | 1 | 0 | 100.0% | |
| 19 Mar 2025 | 1 | 1 | 0 | 100.0% | |
| 12 Mar 2025 | 3 | 3 | 0 | 100.0% | |
| 5 Mar 2025 | 9 | 7 | 2 | 77.8% |
Counts per week and per day come from Valve’s review histogram, so they are exact. Playtime, purchase and language detail come from a sample of the most recent reviews; we keep no reviewer identity and no review text. The SteamPeaks Rating is a confidence-adjusted positive share. How it is computed