JAMs - Extra Drops
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | New Items Coming Soon Hey guys sorry I haven't made new items for a little while there, they were kind of driving me crazy. I have the ability to make the coolest AI artwork now, but the animations are really hard to make perfectly looped and sometimes you do 20 animations in a row and the pixels haven't budged at all, and it costs money per animation attempt, it's maddening to say the least. So I went to develop a… | — | |
| Game update | "Close to system tray" feature added! I did it!! Built us a System Tray minimize feature in one long 18-hour session at the keyboard. 😆 So satisfying to see it working!!! Fully translated into all 23 languages! \ We're trayin'!!!!\ It only has "show" and "exit" functions right now, I'm not sure what other buttons we would need in there, but this is the more advanced version of a task tray thing and I set it up to accept images, so… | 21828099 | |
| In-game event | JAMs on Apple macOS! Got the macOS build done and it's working good! Spent a couple days trying out macOS and getting my system to run decently, very annoying to work with but I have it at a point now where I can easily patch the game so we should be good. This covers all of the currently possible operating systems on Steam now, hopefully soon we get Android support and I can put a build for that online as well. Th… | 21802580 | |
| Game update | JAMs Linux - Proton Mode Okay after learning that some prefer how Steam handles Windows apps under Proton under Linux, I wanted to have that as an available option for Linux. So you will now find that as a launch option when starting the game. It's a launch script for that Proton Mode, and after installing a whole bunch of Proton versions to test them out I realized how quickly you can run out of hard drive space doing… | — | |
| In-game event | JAMs on Linux! Hey Merry Christmas, Happy New Year, and almost Valentine's Day already but I'm always plugging away here on JAMs. I have added a Linux build of the game! Tested it out and it works good! Also I have started January 1st to be the start of Season 4 arbitrarily, but then I realized that Steam changed the template for the size of items so the new ones will fit properly from now on, and you can tel… | — | |
| Community | Nominate JAMs for 'Labor of Love' award! Hey! ːcta_emo7ː It's that time of year again, time to vote! Please cast your vote for us to be the 'Labor of Love' award winner! I know we are going up against the entire Steam Store and we don't really stand a chance, but I have to at least ask! Last year when we were eligible in all categories, we were just a week or so into the beginning of the project and nothing had even really been starte… | — | |
| Game update | Updated Unity Editor Updated Unity! v1.607 is the first version with the recent vulnerability patched Unity Editor. | 20255626 | |
| In-game event | Media Player!!! Hey! This week I have been working on a media player for the JAMs songs, and I think I've got it pretty much complete at this point, or usable at least. I made a bunch of AI music like a year ago, and I stopped working on that since the game itself was so far from complete at the time. Now that the game is starting to get more complete, the next logical step was to add the music in. The prophec… | 20101332 | |
| In-game event | New JAMTRIS MiniGame! Okay I spent a few days wrestling with Unity but I finally got it done --- the first minigame JAMTRIS is complete! You can access it via this icon on the main screen for now: So in the minigame when you score points, it immediately counts towards your click counter on the main screen , so technically you could just play this game INSTEAD of active clicking, and the auto-clicker (if equipped) wi… | 19940770 | |
| In-game event | New collection screen Hey I added a new collection screen to the app, it's located to the far left! You can click on the items you own and you will be taken to the item details screen for that item. It also shows the quantity of that item in the list! You can change the sort order to be ID# and by name, and I made it display that text in your chosen language. The 'back' button on the item details screen will go to t… | 19892824 | |
| Game update | Optimized Inventory Screen Hey! Quick update here, I know the inventory screen is a bit of a chore to use with all the images it has to load, so I did some tweaks. I created a new mode that has memory management, and I made it remember what page you are on when you are browsing through the items. When you click the back button, it remembers what page you were browsing. This new mode is now the default, and I removed the… | 19879213 | |
| Major update | Crafting Update! Hello everyone! I've been grinding away on this for awhile and I've finally got it working. I created a way to exchange your items for a Silver & Gold currency, and this will be used for features within the game and also it would be cool to have minigames where you could earn more silver too. The button to exchange items is on the details screen for each item. Each common (or DLC) type item can… | — | |
| In-game event | Use your items as the clicking button! Hey! I am building the screen to view details about the items in inventory, and it's shaping up pretty well! You can click the heart icon on the item details screen of an item to add that item to be your favorite, and it will replace your clicking button on the main screen. Click favorite again on the same item to disable it. I'll be adding more stats and buttons onto this details screen too. Y… | 19708065 | |
| In-game event | New CPS (clicks-per-second) Indicator Hey small update, I added a clicks-per-second feature on the main screen. Since I set up the autoclicker to go slightly faster with each unique item you own I figured it would be good to have a gauge on the screen where you can see exactly how fast it's going, or if you click at the same time, just a way to measure your speed. I set it up so if you click on it, it stops calculating in case it h… | 19667755 | |
| Game update | v1.342 Patch Notes Game now launches into English on 1st-time launch, previously it was loading Bulgarian until you chose another language in the settings (which would stay). It now saves the language files on first time bootup. · Optimized cloud saving saving logic, previously it was saving every 500 clicks but now: - Up to 100 clicks of a session, saves every 10 clicks - Then up to 500 clicks of a session, it s… | 18907288 | |
| Major update | JAMs Season 3!! Hey everyone! Well I'm back from my trip and got us caught up on new items, and I was thinking of altering the system in such a way that would accommodate sporadic trips (as I have another one coming up in a month or so anyway) so here is what I have come up with as a solution. I'll just leave them in the drop pool for a longer period of time, still cycle them out but if I fall a few days behin… | — | |
| Community | Going on an adventure! Hey I'm gone for a week or so on a trip so I might not be able to make a whole new animation every day, I need to focus on the trip so there may be a day or two coming up without a new daily item but it's not the end of the world, I'll be back really soon! The car I imported (which I'm picking up) is already in storage so I just need to get behind the wheel and hit the road. I've been trying to… | — | |
| Game update | Inventory Mode Toggle Switch I made a toggle switch for loading the inventory with a different strategy --- loading one page at a time, it's much faster! You can find the toggle switch on the settings page. I'm getting rid of the resolution toggler for now (since that was only temporary as I figured out how to set up the UI recently) so this new inventory toggle switch will take it's place. We still might need additional l… | 17656713 | |
| Major update | Inventory screen! Hey!! I've been tinkering away with building this inventory screen, it was pretty complicated as Unity doesn't support GIFs out of the box, and I wanted it to download the images only for the ones you own, so I don't have to keep patching in the new items every time. This was a bit of a journey! It downloads them and brings them up from local storage if they are already downloaded, but it will… | 17651053 | |
| In-game event | 30-Language Support UI! Got a language toggle in settings now which will let you select 1 of 30 languages to have the tooltips presented in your language, and I changed lots of elements to use emojis (depending on tooltip for text) to make JAMs a lot more accessible internationally! I might make the panel titles change one day too, just as text instead of images but I think the tooltips should be good for now. I also… | 17553274 | |
| In-game event | HOVER TOOLTIPS. We now have tooltip messages to help explain what the buttons do! ːdreamokː | 17506524 | |
| Game update | Controller Support Hey! Switched to the newer Unity "Input System" and added some basic controller support for navigating the menus, and made it so that if you have the autoclicker and it's disabled you can autofire on the main screen at the same rate it would go at with it on. Since it is an active use thing versus an idle feature I could actually make it go faster, I was just setting it up for now, can sort out… | — | |
| In-game event | Keyboard Navigation + AutoClicker Bonus Speed Hey in this build I added some basic keyboard controls for navigation. This should make it easy to get to the settings screen using the arrow key to the right, and then on the settings screen you can press "R" for resolution, and in theory that should begin to flip through some of the options I have in there. I hope this corrects everyone's screen sizes! You can also press "A" on the settings m… | 17433524 | |
| Community | Rotating DLC items Hey folks I just wanted to let you know I am rotating the DLC items to a new set soon, does everyone have enough of them? Some of them still have zero market listings but they have been available for about a month now. I can set the droprate to be faster if it helps you build up supply. I don't want them to be impossible for people to buy later, but after awhile the designs may become tired, an… | — | |
| Game update | FPS toggling! FPS toggle switch!! It works too! I set it to have 5, 30, 60, and 90 FPS settings. That should be good for most people I think! | 16985898 | |
| Game update | Clicking Achievements!! Clicking achievements are now obtainable! ːarcadeheartː I'll try make it synchronize with the in-game counter but it works right now on every 500th click it adds 500 to the stat, at the same time as it saves to Steam Cloud. ːgreen_handː ːpartydiskː Good enough for today!!! | 16973365 | |
| Game update | DLC now gives the 4x items properly! Hey did some testing and I've got the drop system set up now where it gives you 3x common items and 1x DLC item per drop time now. That's how I wanted things to work! w00t! You'll need to download the patch for it to work properly! | 16914661 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.