Shardbreakers
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
A permanent record of every observed change.
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | 6ab9150c…/header.jpg | 6ab9150c…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | 6ab9150c…/header.jpg | 6ab9150c…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | 6ab9150c…/header.jpg | 6ab9150c…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | shortDescription | Start with a spell. Build a storm. Socket shards of fire, ice and lightning into a spell engine that turns one hit into a barrage, then unleash it on hordes and bosses. A bullet heaven roguelite where you don't find combos - you design them. | Start with a spell. Build a storm. Combine magical shards into a spell engine that turns one hit into a barrage, then unleash it on hordes and bosses. A bullet heaven roguelite where you don't find combos - you design them. |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | 6ab9150c…/header.jpg | 6ab9150c…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | store_asset_mtimecommon.store_asset_mtime | 1,788,309,0541788309054 | 1,788,530,3081788530308+221,254 |