GRIDbeat!
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2A permanent record of every observed change.
13 Sep 2026
| Status | Key | Previous value | New value |
|---|---|---|---|
| Added | 100_COMPLETION_MAIN_GAME | — | Collectibles Progress Complete — Reached 100% Completion in all "Main Game" levels |
| Added | ALL_MEGA_BITS_IN_SINGLE_LEVEL | — | Full Stack — Collected all Mega Bits in a Level for the first time |
| Added | ALL_MEMORY_BITS_IN_MAIN_GAME | — | Memory Master — Collected all Memory Bits in "Main Game" |
| Added | BACKUP_RESTORED | — | Backup Restored |
| Added | BINARY_BOUNCER_256 | — | Binary Bouncer — Activated 256 Binary Switches |
| Added | BINARY_OPERATOR_512 | — | Binary Operator — Activated 512 Binary Switches |
| Added | BIT32_UNLOCKED_32 | — | Bit32 Unlocked — Collected 32 Mega Bits in "Main Game" |
| Added | BIT64_EXE_64 | — | Bit64.exe — Collected 64 Mega Bits in "Main Game" |
| Added | BITSTORMER_1024 | — | Bitstormer 1024 — Collected 1024 Memory Bits in "Main Game" |
| Added | BIT_COMPLETE | — | Bit Complete — Collected all Mega Bits in "Main Game" |
| Added | BOSS_MOVE | — | Boss Move — Completed a "Sweet Hack" in "Main Game" |
| Added | CACHE_GRABBER_256 | — | Cache Grabber — Collected 256 Memory Bits in "Main Game" |