Spore Valley
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 1.3 - Music & Controller Update Hey folks! We've got a nice, somewhat larger patch for Spore Valley today. First off, we've got some great updated musical tracks courtesy of the excellent Matthew Boerner, aka Freshman Biology ! The new tracks will also be available through his own platforms, if you want the tracks for yourself! Beyond that, this update also includes finalized controller support! Several parts of the interface… | 16911646 | |
| Patch 1.2.5 Content changes: · The tutorial now has a longer intro cinematic, with more information about a normal game's win condition · If hints are enabled, encountering a Cacomorph will trigger a new hint suggesting how to deal with it · The middle mouse button can now be used to drag-pan the camera around rapidly, in addition to other methods · Cacomorph description text updated with more explicit ins… | 16887747 | |
| Patch 1.2.4 - Fixing Game Breakage The urgent purpose of this patch is to resolve a serious bug where the game fully breaks if you lose after the Lystrosaurus has despawned (the HUD either darkens or disappears entirely, and the world can't be interacted with), effectively preventing you from restarting a new game unless you restart the entire application. Beyond that: · Added an additional arrow in the third phase of the Tutori… | 16883462 | |
| Patch 1.2.3 Further tweaks to the new tutorial experience, with more guidance on some sticking points surrounding Lipode placement requirements, and metabolic stagnation. | 16820748 | |
| Patch 1.2.2 A tiny urgent patch to fix a problem where the previous patch resets player data in a way that caused the main menu to break. | 16740183 | |
| Patch 1.2.1 - Tutorial Tweaks This patch is mostly about making some changes to the tutorial flow in response to some user feedback, to try to be more explicit about what is happening in the tutorial. In addition, I've updated the way Toxicity works if you've filled the entire map. If there's no free space for Cacomorphs to grow on the edge of your slime, they will now grow in your slime itself, replacing existing bioforms.… | 16739978 | |
| Patch 1.2 - Expanded Tutorial Hey folks! There's a new patch out today, so here's what's up: Expanded Tutorial Today's patch is mostly about expanding the game's tutorial with more explicit and more visual instruction on some of the game's mechanics. Hopefully, this new tutorial will be helpful to anyone having trouble diving straight in! Other Changes This patch also hooks up some controller support for most actions, thoug… | 16607084 | |
| Patch 1.1.1 Sneaking in another fix to deal with an issue where the new achievement sometimes didn't trigger. | 16512699 | |
| Patch 1.1 This is a small content and fix update that covers a few things: · Added a critter that will sometimes appear and affect gameplay very slightly · Added an associated achievement · Fixed issues with tile borders not working in some cases where water, soil, and desert meet · Minor optimizations and safety checks at various parts in the code | 16512573 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Jan 2025 | Sun | 17:11 | Patch 1.3 - Music & Controller Update | 16911646 | public | 1 | — |