Wild West Pioneers
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Playtest Hotfix Getting Started · "Residents' Needs" now includes a clear "unlock tents" objective and points you there first. · Rebalanced Journey Points so tents can be unlocked right away. · Your starting settlement now provides enough gold to complete the 50 Gold quest. · Whims no longer start generating until "Residents' Needs" is complete. · Journey quests now correctly track tier quests that aren't unlo… | 24435781 | |
| March 5: Hotfix Implemented changes for translations and updated the localization sheet · Added German and Chinese versions of the end demo slides | — | |
| February 26: Patch Fixed a bug where all undiscovered locations on the world map became visible after loading an early save file. · Fixed a bug in which trees cut down in a previous game session remained missing in subsequent sessions · Fixed a bug where moving a building did not immediately update its road connection · Fixed a bug where agent models disappeared when zoomed out · Fixed a bug where the mouse curso… | — | |
| February 20: Hotfix Fixed an issue where loading a save could break pathfinding, causing some buildings to lose their road connections. · Fixed excessive Bourbon consumption. · Fixed an issue where the “Send Expedition” button was not displaying correctly. · Added ability to cancel placement of the first building during a playthrough (RMB or ESC to exit building mode). · Added a rations reward to the “New Beginnin… | — | |
| Demo Known Issues Known Issues · Buildings sometimes appear placeable near rivers, but cannot be placed. · Some localization text contains minor errors. · The second Whim register may stop working if a main need cannot be fulfilled, requiring the affected Whim to be discovered and unlocked again. · ESC key may not open the pause menu. Solution: Open the Guide or the Technology Tree (shortcut: T). This usually re… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||