Machinefall
Playing now
6+0 vs. yesterday
4.7%of peak
All-time peak
128Jul 2026
Playing now
6+0 vs. yesterday
All-time peak
128Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v260721 Simulation optimizations · Increased difficulty · Fixed bug in saving · Fix damage from units · Vehicles in depots get repairs automatically | — | |
| Game update | v260719 Added ability to return vehicles to their factories · Copy paste building in construction · Units drown when you demolish bridge under them · City hall correctly recognizes presence of stone and waste and does not stop progress · Silos are ignored from attacks · Fixed infobox UI bug · Free units conserve ammo when given construction task | — | |
| Game update | patch v260718 Fixed the bug of units not healing on attack move. Introduced in last update :) · Fixed long distance ship disembark lag. · Fixed the Stomper not showing up bug. · Reduced veteran and elite health. | — | |
| Game update | Quick fix after release Added adjustable zoom speed setting Added edge scroll in orbital view Added unit selection filter for vehicles without passengers. Removed the limit for unit firing range in vehicles and construction distance between refugee camps. | — | |
| Major update | Machinefall Demo Update: Enter the Stone Age! Survivors, the wasteland just got a whole lot more primal! New release of Machinefall’s Demo update, introducing an all-new Stone Age Technology Era is out! This update adds a gritty new layer of survival and strategy, where every stone and spark matters. Whether you’re carving out a new tribe or reforging your empire from the rubble, the Stone Age offers new ways to adapt, fight, and thrive in… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.