Crony Corp
Playing now
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All-time peak
18 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
18 Oct 2026
| Published | Title | Build |
|---|---|---|
| Important Update Regarding Crony Corpmajor Hello everyone, After careful consideration, we've decided to shut down the current version of Crony Corp. The servers will permanently go offline after Friday, July 31st, and the game will no longer be accessible after that time. The good news is that Crony Corp isn't going away. We're actively working on a new version of the game that will be released as a premium, single player title. Our fo… | 24418963 | |
| Minor Update v0.2.1 - Fixed Bug that allowed a player to attack anyone on the Leaderboard, including themselves - Fixed Bug with Attack Notification UI - Fixed Bug with Factory Debug UI | — | |
| iOS Launch Updates - Updated various areas of the game for the iOS launch | — | |
| v0.1.09 Update - Fixed UI Layering for Tutorial Arrows and Text boxes - Fixed Bug where Road UI would not work properly after attacking a rival corporation. - Fixed Bug where Roads were not clearing properly after Bankruptcy | — | |
| v0.1.08 Update Notes - Added App Version to Version String - Double Clicking on a Factory in overworld now takes you to the Factory Details page - Selecting a Factory in Factory Select causes your camera to focus onto the Factory - Reduced Unit Count for Sea Water from 100 to 10, allowing the player to hold more in their Warehouse Inventory - Improved the Custom Quantity Fields for Autotrader, Marketplace, and Truc… | — | |
| Crony Corp Update v0.1.07 - Attack Notifications no longer include the attacking players username - Removed scrolling background shader from the Autotrader Marketplace screen - Fixed Bug where Covered Ore Sectors were still showing on on game load - Fixed Bug with Build Menu Categories not properly resetting - Fixed Bug where Roads would not appear when the first time Build Mode is opened | — | |
| Patch Notes for v0.1.05 - On load, the Camera now focuses on the Warehouse's location - Ore/Oil modals now turn off if a Factory is built over the center of the Ore/Oil - Clicking on the Factory in the Recipe page now brings up the Build Menu with both Building and Recipe selected - Fixed Bug where Roads were not appearing in Road Build mode after client restart | — | |
| Android Release Fixes Great news! Crony Corp officially launches on Android this Monday, April 2nd! Now you can keep the profits rolling. Anytime, anywhere. Warning! Upcoming Server Reset With the launch of the Android version, we will be performing a full server reset. This means all player progress will return to the starting state to ensure a fair and balanced experience for everyone across all platforms. Any pre… | — | |
| Update Notes - 1/6/2026 Re-baked the floorplans for all Buildings - Your buildings may move a few tiles!- · Power Poles/Buildings will no longer transmit power when Under Construction. · Fixed Bug where Daily Rewards could give out Items marked as Inactive, breaking the account. Accounts that have suffered from this bug have been fixed. · Tutorial will not play until after Daily Rewards are claimed. · The Headquarters… | — | |
| Recipe Rework Updatemajor Hello Everyone! We apologize for the lack of updates these last couple of months. We have been dealing with a few personal matters that have pushed our development cycle back considerably. However, we do come bearing some good news, and a massive update for Crony Corp. After receiving feedback from the community, we have decided to do away with the need to research Recipes, as well as removing… | — | |
| Update notes for 10/9/2025 - Decreased Initial Load Time - Various Tweaks to the UI - Extended the Tutorial to include more gameplay mechanics - Tutorial is no longer skippable - Fixed Bug that allowed the Player to build more then 1 Headquarters - Fixed Bug where Marketplace would erroneously show that the Warehouse is Full - Fixed Various Bugs with PVP UI - Fixed Bug where Daily Rewards were not being given to the Play… | — | |
| Update notes for 9/23/42 - Fixed Bug where certain Items were not available for Pick Up on a Logistics Route - Added some delay mitigation for rollback discontinuities. | 20097927 | |
| Update Notes for 9/18/2025 - Fixed Bug where Power Plants on their own circuit would not properly store generated power - Fixed Bug with verifying Premium Cost for Skipping Building - Fixed Bug where Power Consumption was ignored after first cycle of recipe - Players may now disable items for pick up or drop off by clicking on them in the Logistics Setup - End Game Products no longer show up during Logistics Setup as the… | 20030746 | |
| Patch notes for 9/10/2025 - Added UI in Warehouse Menu, Warehouse In-World UI, and the Top Bar to show amount of Heavy Equipment you currently have/can have in the Warehouse - Fixed Bug where Truck wouldn't move Heavy Items - Fixed Bug where Truck wouldn't have a Trailer if hauling a single item - Fixed Bug where Import would show the incorrect error when importing goods with a full warehouse | 19936336 | |
| Update notes for 9/10/2025 - Added a decimal place to the % change on the Marketplace UI - Adjusted how the New Player Building Speed Increase works. Instead of a 100,000% boost to building speed for the first 5 factories, it will now be a 1-minute build time for the first 5 factories - Construction requirements are now populated via Resync - Set limit to the number of End-Game items allowed in the Warehouse to 1 - Fixed… | 19925512 | |
| Update notes for 9/5/2025 - Fixed bug that let players get building permits for mountaintops. - Fixed spacetime instability caused by players declaring bankrupcty. - Fixed bug in the way volume was being calculated. - Unclamped a tower of clamps that were each clamping clamps that clamped the minimum reserve in the autotrader to a 1 instead of a 0 - Fixed bug that allowed players to create an Auto Trader Slot without ha… | 19865922 | |
| Update notes for 9/3/2025 Fixed a bug that allowed players to create an Auto Trader slot without building an HQ or Warehouse. · Substantially increased the speed of basic research. · The API now detects outdated Steam clients and returns players to the Main Menu with an update prompt. · Fixed a bug where failed attacks would still go through. · Fixed an issue with the leaderboard timer. · Fixed a bug where Auto Trader w… | 19844378 | |
| Update notes for 8/29/2025 Fixed an issue where the client would crash when you moved a building · Fixed an issue where power lines wouldn't redraw under certain circumstances · Fixed an issue where orphan buildings would end up in an error state · Improved progressive building upgrade rendering · Fixed a bug where warehouse inventory would be counted twice when calculating net worth · Fixed a bug where having a manager… | 19780844 | |
| 8/27/2025 Hotfixes Fixes: - Fixed Bug where Warehouse Inventory would sometimes appear multiple times. - Fixed Bug where Leaderboard was not refreshing if open when timer expired - Fixed Bug where clicking on Names of Factories in Logistics Setup would not add/remove them from the route - Fixed Bug where opening the Marketplace with Negative Cash would cause the game to crash - Fixed Bug where Truck/Item Marketpl… | 19760743 | |
| Registration Validation Hotfix - Made a minor change to enable more usernames. | 19744374 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Jul 2026 | Mon | 19:55 | Important Update Regarding Crony Corp | 24418963 | public | 1 | — |