Terrorbytes
Playing now
2+2 vs. yesterday
5.1%of peak
All-time peak
39Dec 2024
Playing now
2+2 vs. yesterday
All-time peak
39Dec 2024
| Published | Title | Build |
|---|---|---|
| 1.00.10 - A Small Networking Fix A small networking fix that hopefully will address lag that some players are seeing in Asia. | 20869787 | |
| V 1.00 is finally here! Terrorbytes is leaving early access, finally. This update comes with: · An end game - the story is now complete! · Play can continue indefinitely after round 15 · Support for 14 languages · A number of bug fixes. Thanks to everyone who was part of Early Access. The game changed a tremendous amount in the process! | — | |
| v0.13.08 - Loc fix Should be a fix for a new issue where the localization system we've been building in the background was activated by mistake! English should be forced on by now. | 17554691 | |
| SCAN, SOLVE, SURVIVE Patch Notes NEW FEATURES · Story: There are now many bizarre objects scattered across the world. Together they hint at how to escape, if you can piece it all together · Scanning: Interact with these objects by using your scanner. Scanned Objects are added to the clues screen where you can piece together their meaning · Entity Compendium: Scan enemies to learn more about their quirks, and how to avoid them… | 17538790 | |
| PATCH NOTES - 0.12.02 - NEW LEVEL, NEW ENEMY, BUG FIXES QU137 H1LL Damaged Level added · New enemy added · Fixed minimap showing tiles in wrong places in some levels · Decoy price to spawn reduced down to 50p · Moved some item spawns away from walls · Monster Tracker tracks ALL enemies now · Increased lighting brightness in Safe Room · Added Terrorbytes logo to window · Fixed save data issues · Jester and The Judge had a few bugs that have now been… | 16777382 | |
| PATCH NOTES - 0.11.02 - NEW LEVEL! NEW ENEMIES! NEW LEVEL HAZARD! New features and bug fixes: · New Damaged Level Added! · New Enemies Added! · New Level Hazard Added! · Passive flashlight use · Fixed some item pick locations in HAUNT3D · Tweaked some behind-the-scenes difficulty settings · Sometimes pellets were being deducted after death · Cig remaining in hand after deposit fixed · Fixed some issues with enemy animations | 16507099 | |
| New Content Update! - New damaged levels have been added - New enemies have been added - Achievements implemented - "Token" functionality implemented - we're starting to block in our main progression system. - FAC1L17Y layout changed a little to make it slightly easier - Fixed performance bug with sprinting flashing icon UI - Fixed being unable to use items while looking at an item - Fixed buttons sometimes being… | 16350598 | |
| V 0.9.08 - lots of fixes! PATCH NOTES - OCT 28th - Moved some teleport locations - Broadcast voice on minimap wasn't always displaying for host correctly - Removed Show Code button when it's not possible to use - Fixed late game save issues - Pellets to repel was overlapping at higher quotas - Fixed pellet count clamping issue - Tactical arrows are now placed higher than sidewalks - Removed collision on hedges everywher… | 16215116 | |
| v0.9.01 To address new performance spikes after upgrading to unity 6, we had to temporarily yank D3D12 support, which means no more raytracing and motion blur. Our hope is to add these options back in the future, but for now, performance spikes and crashing should be a thing of the past. | 16170028 | |
| v0.9.00 - engine upgrade To address reports of crashing (particularly while streaming) we were ultimately forced to do a complete engine upgrade to Unity 6. After stress testing, that appears to have fixed the issue. However, it has also introduced a few framerate hiccups. we will address this immediately. | 16160673 | |
| v0.8.09 hot fix for crash on death v0.8.09 · Added a menu option to disable motion blur · Fixed a crash that could occur on death | 16146449 | |
| V0.8.07 A bunch of fixes have been added! · Added Raytracing setting to options menu. · Fixed issues with gamepad and minimap upgrade buttons. · fixed issue where users dying while using flashlight would have it burn through pellets after death. · Fixed issue where "virus goop" was not showing up properly on the minimap. · Fixed z fighting on Front End neon sign · Fixed issue where Ms Croak-Man would s… | 16142411 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Nov 2025 | Thu | 05:20 | 1.00.10 - A Small Networking Fix | 20869787 | public | 1 | — |