Subzero Stealth
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
02 Nov 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | From 2D Artist to Solo Developer: My First Ever Devlog I’m Romeo, a 2D artist and solo dev, sharing my first-ever devlog about learning Unreal Engine from scratch and creating Subzero Stealth, a third-person shooter, in under a year. Thanks so much for the support. | — | |
| Game update | Sound Bug Fixes, UI Improvements Based on your feedback, I've fixed a bug where the player character's rifle fire sound would conflict with the enemy's fire sound. This issue has now been resolved. Additionally, I've streamlined the player UI and added a fuel consumption progress bar to the 4x4’s UI. Stay tuned, as I’ll be adding this feature to other vehicles soon! If you have any suggestions for cool features or improvements… | 17799357 | |
| Game update | Vehicle Collision Update I've made an update fix to address some of your feedback regarding the three drivable vehicles: - Vehicles are no longer stopped dead when colliding with an enemy soldier - Vehicles are now easier to access with the vehicle entry point made larger - it's now faster and more intuitive to acceess a vehicle in the heat of the battle. Stay tuned for further updates, I've got some exciting ones comi… | 17701041 | |
| Community | Three Drivable Vehicles Did you guys know there are actually three playable rides waiting for you on the map? Keep exploring and take them all for a spin! And don’t worry, more tracked and wheeled vehicles are on the way in future updates. Stay tuned! | — | |
| Community | Dev Update: Dynamic Weather, Time, and Night Vision! Hey everyone! I’ve been hard at work refining the game, and I'm excited to share some game-changing updates with you. - Dynamic Weather : You may have noticed in my latest screenshots—blizzards, thick fog, and raging thunderstorms now roll in randomly, keeping every playthrough intense and unpredictable. - Day/Night Cycle : Darkness brings high-stakes stealth—prowl through the shadows, evade en… | — | |
| Community | Exciting Update: A New Chapter in Our Journey! Hey everyone, I’ve been hard at work behind the scenes, and now I'm thrilled to share some incredible progress with you! Your support, wishlists and patience have been instrumental in getting me this far, and I'm confident you’ll love what’s coming next. Here’s what I’ve been up to: • A Vastly Expanded World The level environment has been completely overhauled. It’s not just bigger—it’s better.… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.