Digital Creative Framework
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
124 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
124 Sep 2026
| Published | Title | Build |
|---|---|---|
| 2.05 DCF update All framework is laid out including Headless server to be connected to local AI. All work moving forward will be within the framework itself to open up every option for the player building the world they want to make it. Updates will start to come more often now.... A lot more often... | 23941012 | |
| Track Updates for CTM to come home to DCF Track Updates for CTM to come home to DCF New assets in Water ratt for layout | — | |
| Quick one for stone Quick one for stone | — | |
| quick update for buid system bug Just a update for stone to test better. | — | |
| 2.03 Stone Cold Edition If you are here you probably know why. But if you need to get hold we are on our discord. | — | |
| Return To 1.08 We tried our very best to get 2.0 to be seen and supported but the interest was not there. So instead of updating to our new version of 2.03 we are dropping Steam off at the last stable 1.08 version. The DCF version that had all the systems working without the open import we had tried to bring in. We are reducing the price and then we will be done... Thank you. | — | |
| 2.02 # 1 in 2026 First patch of 2026, Lots of things tightened up and working better/ 2.02 enjoy or don't. | — | |
| 2.01 One more for 2025 ///Completed 12.28.2025/// Set Live Build 2.01 Upload to Steam Add publish files /////Compiled and Tested, 12.28 Building Resources disabled. /////Compiled and Tested, 12.28 Tweaked foilage /////Compiled and Tested, 12.26 Ingrated new foilage into Voxel system /////Compiled and Tested, 12.25 Added Rocks and Trees for Tailverse Update //Back up Cycle Added DCF_LITE_Core in 044_Files. (Base DCF s… | — | |
| 2.0 is here, Come make a verse of your own Happy early new years! 3.5 years lead to here. Where we go from here. Who Knows..... | — | |
| DCF 1.99_3 Published to steam 1.99_3 Published to steam : /////Compiled and Tested///// k=save L=load Arciture Build camera issues/build save/drone up/down ADD Audio to settings system 60% Worked on Steam, Not ready yet make visit button inactive main menu bugs /////Compiled and Tested///// load import model into runtime /////Compiled and Tested///// Mutable intrgration /////Compiled and Tested///// Infinite mutabel errors… | — | |
| Dec 3rd 1.992 /////Compiled and Tested///// teleport Locations 44 layer car Garage logo SHip collison /////Compiled and Tested///// foialge system layout Foilage refresh on terrahud /////Compiled and Tested///// Beach Foilage on layer 1 for demo.test Fixed ocean very simple now /////Compiled and Tested///// Ocean Bottom work 50 Terrians back online Rebuilt Landscape system- Fixed driving | — | |
| 1.991 – December 1st – The Full 5.6.1 Overhaul 1.991 – December 1st 2025 Everything we’ve been fighting for since 1.08 is finally here. Major Highlights • Full source rebuild on Unreal Engine 5.6.1 (headless server capable) • Drone • Core Systems • Voxel Pro 1.2 + Player Building System V2 – build system at 85% and climbing • Real-Time Import/Export 3.64 – runtime Workshop model/texture/sound loading working • Runtime Speech Recognizer (off… | — | |
| Version 1.08 🚀🚀 ... Patching This update is mostly centered around a possible ragdoll fix that has been implamented. We will see. Added the Flying system in as well can be seen in construct although not quiet active yet. Had some health issues and so right now I am slowed down, becuase of that. Also a couple other projects on the boards now too so that maybe increase the slow down. | 18043358 | |
| Version 1.07 🚀🚀 Mostly not human Version 1.07 🚀🚀 Mostly not human Pulse Beta: Pulse is system That DCF and Chat Bots can use to Play/run the game. Much of the changes in this build are In the back end, which allows AI extended control of DCF. Because Pulse is not Public facing We will not give detailed updates in these read mes. if you have some interest in the AI system contact me/ Ramp Collision issue - (buildable ramps ha… | 17873984 | |
| 1.06 BOOOOOM!!!!! Version 1.06 🚀🚀 Boooom!!!! Added New png for parachute (still needs fixing) Ramp building system (Build ramps) Car Customizer build part (You can now build a customizer) Cable save power (Saving cables now works) Cube Tool Refine (Cube is now previewing much easier to use) Update Crafting Bench (Added new items) Import level Out button (can go back to the construct now) Update realtime Audio… | 17640947 | |
| 1.05 Zooom I was really not happy with 1.04 release so I worked through the weekend to resolve some of the stuff. Real time import update (Updated this plug in to newest) Speach to text Update (Updated to latest) AAms Update .4 (updated AAMS to latest) New build distance issue (Able to resolve the ragdoll capsule as blocking) Car/ragdoll Exit issue (Bunch of little tweaks but now controls work and much mo… | 17578117 | |
| 1.04 Closing the social gate Version 1.04 🚀🚀 Was able to get through some stuff. However NEW BUG: getting off a bike or out a car can only happen from a gamepad x button Build system: is being very sketchy Car ainmations (added and now working) Add gernade to craft (fixed) p1911 mag is listed as m4a4 (Yeah fixed) Adjust volume on main menu (its quieter now) says press e on teleport but is f instead. (fixed should at leas… | 17553330 | |
| 1.03 Foliage and Things Installed: Realtime Import : 3.55 Updated: Oceanology 5.1.6 : 5.7.0 Ultra Dynamic Sky 8.2 : 8.6a Action-Adventure Movement System 2.0.1 : V2.0.4 --- Unreal Cache systems (reviewed, and complete) Onwership power II (was able to fix now should be working) Vosk Plugin review (reviewed, and in Process) AAMS update (Complete, some non essientails) Oceanolgy update (Complete) Rid of Foilag hieght cap… | 17468444 | |
| 1.02 1.02 - A clean start: Rebuilt Unreal Enviromint, Burning through 3 mother boards, a hard drive, and some Ram has taken it's toll on XDEV, Crunch and I decided that with the launch of 1.01, that this was the time. Extensive back up routines, followed by a full system Rebuild/Refresh, Format/windows. although there are still little things to do, to DCF credit the system was stood back up from not… | 17359733 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Jun 2026 | Sat | 02:05 | 2.05 DCF update | 23941012 | public | 1 | — |