Inkshade
Playing now
1−1 vs. yesterday
0.2%of peak
All-time peak
428Aug 2025
Playing now
1−1 vs. yesterday
All-time peak
428Aug 2025
A permanent record of every observed change.
| Status | Key | Previous value | New value |
|---|---|---|---|
| Added | ACH_CHAL_DECLINE_NEW_CREW | — | Starting Crew is Best Crew — Complete a run while declining all new crew members. |
| Added | ACH_CHAL_MAP_WIN_ONE_HP_LEFT | — | Wasn’t Even Close — Win a combat encounter with only 1 player unit remaining, at 1 HP. |
| Added | ACH_CHAL_MAP_WIN_SINGLE_PIECE_DEPLOYED | — | What Crew? — Win a combat encounter after deploying only 1 piece. |
| Added | ACH_CHAL_MAP_WITH_NO_DEATH | — | Pacifist — Win a combat encounter without any pieces taking damage, friend or foe. |
| Added | ACH_CHAL_MONOCREW | — | Monocrew — Complete a run by only ever deploying a single type of unit. |
| Added | ACH_CHAL_ONE_TURN_WIN | — | I’m Late — Win a combat encounter in 1 turn. |
| Added | ACH_CHAL_OVERKILL | — | Overkill — Defeat an enemy where the finishing blow did 3 unnecessary points of damage. |
| Added | ACH_CHAL_ROUT_FINAL_COMBATS | — | The Punishment is Death — Execute every foe in the final combat encounters. |
| Added | ACH_CHAL_RUN_WITH_NO_LOST_PIECES | — | No One Left Behind — Complete a run without losing, selling, or trading a single player piece. |
| Added | ACH_CHAL_TRIANGLE_ATTACK | — | Triangle Attack — Damage a single enemy using 3 separate pieces of the same unit type, on the same turn. |
| Added | ACH_CMPL_FIND_ALL_UNITS | — | No Stone Unturned — Find all the units. |
| Added | ACH_CMPL_UPGRADE_EVERY_UNIT | — | Spread the Wealth — Upgrade every unit at least once. |