Jupiter Hell Classic
Playing now
5−2 vs. yesterday
7.2%of peak
All-time peak
69Aug 2025
Playing now
5−2 vs. yesterday
All-time peak
69Aug 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Jupiter Hell Classic 0.11 - Terminal! Jupiter Hell Classic 0.11 "Terminal" is jam packed full of new content! Callisto has a proper mechanical boss now, there are 9 new bot enemies, new terminal level features and several types of utility stations to be found and a Hacking trait allowing you to take a bigger benefit from all of that! Also, this is a double release day, as Jupiter Hell has also received a big update - check out Jupi… | 23546833 | |
| Major update | Jupiter Hell Classic 0.10 - Heavy! Jupiter Hell Classic 0.10 "Heavy" brings the first new class to the JH cinematic universe (lol) - the Heavy, along with 5 brand new master traits and 6 new regular traits! Two new enemies appear - the Guardian and the Archwarlock, new perks, plenty of buffs to underused equipment and a brand new particle engine for visual pizzazz! As usual, the DRL mod and the Demo have also been updated to the… | 22569749 | |
| Game update | Hotfix, Game 0.6a / Engine 0.10.4a Two important fixes: · fixed room detection algorithm (prevents bad levgen in Mimir and improves everywhere else) · fixed AoCn and AoOC start to properly start at L1 of their moons, added a green and blue armor to compensate | 20189505 | |
| Major update | Jupiter Hell Classic 0.6 - Callisto! Jupiter Hell Classic 0.6 "Callisto" upgrades Callisto and its branches, introduces the proper boss of Io, improves the UI, adds the Dante special level, and much, much more. Read the moloch of patch notes below! First of all, thank you for such a warm reception of Jupiter Hell Classic! This update would not be possible without the help of our excellent community on Discord ( ) - be sure to drop… | 20176182 | |
| Game update | Hotfix, Game 0.5.0g / Engine 0.10.0g No, you didn't miss "0.5.0f" - it was a DRL only patch :P. · fix for AoRA melee death crash · remove the two particularly deadly blood puddles from E7 · burst cannon assembly no longer nerfs die value to 1 I'll take this extra moment to invite you all to the Jupiter Hell Discord , where the next version of Jupiter Hell Classic has just gotten its first beta version release :D | 19788630 | |
| Game update | Hotfix, Game 0.5.0e / Engine 0.10.0e Ok, one more :P · fix for empty purple chests (yaay!) · fixed AoRA and ArchRA · fix backpack/hoarder interaction · fix harbinger vs stealth crash · Fix AoImpatience Silver badge series · DRL - don't show the "Buy JHC..." link if running from workshop | 19724705 | |
| Game update | Hotfix, Game 0.5.0d / Engine 0.10.0d Possibly the final set of fixes for this version, time to move on to develop 0.6.0! · lower badge requirement counts made less steep · drone color on minimap - green · fix icon color for bio and missile launcher · fix edge-case AI crash (medusas on map edge :P) · allow BTF modding with firestorm mod (fixes "biggest" assembly) · Jackhammer bumped to 7d3 · exotic status of deagle fixed · fixed de… | 19699186 | |
| Game update | Hotfix, Game 0.5.0c / Engine 0.10.0c Couple of leftover bugs before we move on to work on next update! · Corporal will unlock Nightmare difficulty · fix placement of vault room switches · fix death sound volume on multiple deaths · fix menu music not looping · fix UI on ultrawide monitors · fix audio-only mods · add command line option to launch windowed (-window) | 19653828 | |
| Game update | Hotfix, Game 0.5.0b Fixed several, mostly rare lua error and crash bugs. · fixed AI loop crash on final fight involving hazard floor · fixed death crash with no killer defined · fixed a rare assembly combination crash · fixed Jackal unique status · typo fixed | 19623874 | |
| Game update | Hotfix, Game 0.5.0a To alleviate a bit of the initial pain we made a few things easier for newcomers :) · Spaceport ambush made a bit easier · archreavers and toxic reavers deal less damage | 19600828 | |
| Game update | Hotfix, Engine 0.10.0a This is a quick hotfix to address the SteamDeck and BigPicture mode crashes on Death. Should also fix some Proton issues. · fixes SteamDeck/BigPicture/Proton issues due to misallocated Name entry · fixes controller not working when picking core module | 19599989 | |
| Major update | Status update: Alpha Demo Release! Marines! Steam's Turn-Based RPG Fest is on, and it's too good of an opportunity to pass to release the first playable chunk of Jupiter Hell Classic . The game is deep in development, some features are already in, many more are cooking in the 'Forge, and many more can still be requested by the community. So, keep in mind this is all WIP! Let's call it an alpha-release of the demo. Nonetheless, y… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.