Duck Game
Playing now
32−8 vs. yesterday
0.6%of peak
All-time peak
5,004Playing now
32−8 vs. yesterday
All-time peak
5,004May 2016
| Published | Title | Build |
|---|---|---|
| Tiny Patch Just a (few) tiny patch(es), more updates should be coming before too long! May 20 2022 Patch 8782838 ------------------------------------------------------------------- -Fixed issue where mod would fail to load first try when code compilation was needed -Fixed issue where complex mod configurations could cause mod hash to initialize with an out of order list, causing two synchronized games to… | 8721273 | |
| Proton Support Patch This patch is intended to allow Duck Game to run flawlessly through Proton on Linux (this hopefully includes the Steam Deck, I haven't got one to test with yet) with mods and all, and without requiring the '-linux' command line option. Something seems to have broken Proton 6 and below as mods are now unable to load textures properly in those versions and there's unfortunately nothing I can do a… | 8525460 | |
| May 31st Patch (6789227) Bug Fixes, Icy Things A note about the game updating a million times an hour: Sorry for all the updates in quick succession, I've been debugging the BadFormatException error that has been keeping some people from playing and the only way to iterate on it is to see what it does live. There where also a few other issues related to DInput and NAudio, which both break differently depending on the vast number of configur… | 6789227 | |
| February 26th Patch (6302127) Audio Fixes February 28th Hotfix (6307667) ------------------------------------------------------------------- · Changed full moon calculation to use UtcNow, and made detection more lenient (12 AM on the day before or after a full moon should also be detected now) · The -debug command line option will now log additional steam related messages to the command console when running as administrator. · added 'c… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 May 2022 | Sat | 01:34 | No patch notes · unannounced build | 8782838 | public | 1 | — |
| 8 Apr 2022 | Fri | 03:29 | No patch notes · unannounced build | 8519846 | linux_fix | 1 | — |
| 18 May 2021 | Tue | 20:32 | No patch notes · unannounced build | 3324863 | oldschool_discord | 1 | — |
| 13 Nov 2020 | Fri | 17:15 | No patch notes · unannounced build | 5567590 | oldschool_dg | 1 | — |
| 6302127 |
| February 16 Patch Hotfix ================= · Added -debug command line option for debugging BadFormatException errors. · Fixed some new issues caused by target duck change. · Fixed issue with collision detection that caused unwanted clipping when jumping horizontally against a wall and a pane of glass at the same time (this was an issue introduced by 1.5's collision detection optimizations) Main Patch ==========… | — |
| February 4th 2021 Patch (6190465) (The Blocking Update...) February 7th 2021 Hotfix (6204004) (Does not update version number) ------------------------------------------------------------------- · Vincent will now buy things that *aren't* Round Tables. · Fixed crash caused by blocking the last player in your 'Recently Played With' list. · Fixed feathers! February 5th 2021 Hotfix (6196421) (Does not update version number) -------------------------------… | — |
| WELCOME TO DUCK GAME 1.5!!! (PART 2)major Welcome to the Duck Game 1.5, the biggest Duck Game update ever! In fact it was so big, we had to break the update notes up into two parts! Here is the long, long list of bug fixes. Quack on ducks! BUG FIXES: · Hopefully fixed alt-tab lockup issue · Insane amounts of SFX should no longer cut out music · Musket/Bazooka smoke now properly travel in their gun's barrel direction · Added a fix for s… | — |
| WELCOME TO DUCK GAME 1.5!!!major Welcome to the Duck Game 1.5, the biggest Duck Game update ever! No seriously. It’s quacktastic. This update is our thank you to all of the long time supporting fans of Duck Game. Many of the things you’ve been asking for are here - 8 player multiplayer, spectator mode, hundreds of fixes and optimization, new maps, new weapons, expanded editor capabilities, customization options, and more. Than… | — |
| September 18th Hotfix Hey everyone! Just pushed a minor Hotfix patch for the current version of Duck Game. The changes include: -Fixed crashes related to My Documents folder being located on a network, or otherwise being unavailable in some way. -Fixed loading lockup crash related to profile unlock lists getting stuck in a feedback loop, leading to massive profile file sizes. -Added forward compatibility for levels… | — |
| Duck Game @HOME UPDATE A year and a half in the making, delayed many times to be released alongside the PS4 version of Duck Game, the big update is finally here! Raise little men, get toys, and fight in the snow! Changelog =================================== -New leveling system, grow up little men and get toys to decorate your duck's room. -Buy toys from Vincent and his Boy. -Entirely new random level generation sys… | — |
| September 17th Patch Notes 776598 Features -------------------------------------------------------------- -Added dialogues warning about hosting games with mods to prevent dead lobbies -Fixed a number of alt-tab related crashes -Fixed startup crashes related to save game loading -Attempted fix for error where sound settings would set themselves to full on startup. -Added more complete custom block and background function… | — |
| July 31st Patch Notes -Workshop support added for uploading maps and mods -Multiple local players can now join an online match (Host only currently) -Modifiers now work online -New sparks (THANKS PARIL) -Modding support and mod manager (THANKS PARIL!!!!!) -Skip signs and quack pitch now synchronized in rock throw -Added filter for ignoring games with modifiers -Steam workshop support for maps (only enabled for dev a… | — |