Planetary Conflict: 2301
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| Bugfix In the last update I forgot something that caused the helmet for the Hunter character to be visible in first person. I fixed this. | 25055845 | |
| New Character and Unity Update A new character has been added to the game, the "Hunter". This character is available to play on both Lunar Federation and Planetary Union. The game has been updated to a safer version of Unity. | — | |
| Unity Security Update A vulnerability was found in Unity's security, which Unity had released an update for. The update is now in Planetary Conflict: 2301. | 20260805 | |
| Revolver Update -Added a revolver to the game. -Made the Spec Ops visor blue instead of green. This was done because it could be confused as a teammate arrow. -Fixed shotgun killfeed icon. -Removed UI fade. -Navmesh fix on Corridor. Now AI bots will go through doors they refused to go through before. -Corridor collisions fix. No more falling out of the map in certain corners. -Changed lighting on Echo 11. | 20145274 | |
| New Destructible Survival Mapmajor A new map has been added to survival, featuring destructible buildings. This also changes the smoke grenade into an airstrike, so be wary of your smoke grenades signaling an explosion on your position. This will be changed in a future update to only happen in survival. Other changes: -One new playable character per team. -Updated hitboxes to be more accurate. -Cars are now easier to turn/drive.… | — | |
| Small Update -Driving animations in car fixed. -Fixes to Desert Town map spawns. | 15231302 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 19:18 | No patch notes · unannounced build | 25173504 | public | 1 | — |
| 1 Sep 2026 | Tue | 10:39 | Bugfix | 25055845 | public | 1 | — |