Command Deck
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Oct 2025
| Published | Title | Build |
|---|---|---|
| Update v0.6.6 Build v0.6.6 is now available! Features · Improved game logic, VFX, and sound for in-combat card upgrades · Made the Durlak Aggressor elite slightly less dangerous · Better tooltips on some of Rockwell's crew cards Bugfixes · Fixed a rare soft-lock that could happen if the AutoExec Batcher augment killed an enemy · Fixed the placeholder art on Processor Drone+ · Replacing the station commander… | 26092484 | |
| Update v0.6.1 Build v0.6.1 is now available! Features · Improved the item selection highlight, including when selecting augments and face-down cards · Windows now show a selected count when multiple items need to be selected · Ship info and run history now shows the difficulty for custom games · Tweaked visuals for the Sample mechanic card selection UI · Improved card diversity on low-cost cards for the card… | 25091732 | |
| Hotfix 0.6.0b This build fixes a number of bugs related to the new custom game mode. · Fixes for issues caused by running out of common augment options when playing an extended campaign with large sectors · Fixed the extended campaign sometimes showing the same event multiple times · Fixed the custom deck mode showing the wrong card options for Conglomerate class player ships · Fixed the prioritization syste… | 24981686 | |
| Update v0.5.7 Build v0.5.7 is now live. · Added Resonant Laser, Load And Store, and Analytic Defence cards to the random drop pool · Fixed the UI rendering at a scaled resolution in the credits scene · Fixed the animation on the Vent Atmosphere card | 23975835 | |
| Update v0.5.6 Build v0.5.6 is now live. It has a number of minor bug fixes. · Fixed the Vrux encounter so it is no longer possible to get two copies of the same augment. · Fixed a freeze bug caused by loading a run in progress started from an earlier build. · Fixed the missing drop shadow on augments in the UI · Fixed a bug with cards starting in the wrong position when created in combat. · Fixed a regressio… | 23921847 | |
| Update v0.5.1 Build v0.5.1 is now live. · Card tooltips now indicate the effects of the Superposition Modulator and Fundamental Overdrive augments · Added cards from Magus' campaign to the random drop pool · Price tweaks on the upgraded versions of a few cards that were priced the same as their base versions · Card icons for Lock On, Ram Enemy, and Upgrade In Place Bugfixes: · Fixed an interaction between Mo… | 23188574 | |
| Update v0.4.1 Build v0.4.1 is now live. · Fixed Motion Machine+ never activating · Fixed custom ship names not appearing in game start and game end dialogs · Changed base Motion Machine from 2 to 3 activations per turn | 22286815 | |
| Update v0.3.1 Build v0.3.1 is now live. · Damage rendering performance has been improved. Players should now see improved frame rates with ships that are heavily damaged or have high fire counts. · Run summaries now show the run start time in local time rather than UTC. · Fixed typo's in the Durlak Trader and Card Exchange encounters. | 21578514 | |
| Update v0.2.3 Build v0.2.3 is now live. This update fixes a performance related bug where long play sessions would cause big lag spikes happening when spending metal and when defeating enemy ships. | 21061716 | |
| Update v0.2.2 Build v0.2.2 is now live. · Windows builds are now 64-bit. Hopefully this stops crashes related to video card drivers being unable to allocate memory, · Refactor card now has a System type, · Blind Execution card is now a Glitch, and has a <Stuck> label, · Card label text now has a black outline, · Stuck cards have updated tooltips, · Cards generated by the Quantum Flux Drone now have a <Temp>… | 20835634 | |
| Update v0.2.1 v0.2.1 is now live. · Runs that end in defeat will now show the remaining health of the enemy ship in the run summary (new runs only) · Fixed typo on Defensive Cannon Augment · Fixed spelling error and missing space on Inflammation Enhancer Augment Balance tweaks: · Removed the Advanced Tactical Cruiser from Pirate Sector 4 because it over-uses the Anchorite Executioner's "Blind Execution" mech… | 20672201 | |
| Update v0.1.2 We've updated the build with another set of reliability fixes: · Prevent bugs related to double-clicks on map nodes, · Fix rare soft-lock in Beekeeper fight, · Drones now wait to finish any pending attacks before dying, · Improved logging, which will hopefully make our lives easier in the future, · Added a number of speculative fixes to prevent zombie Peregrine bugs where the player gets negati… | 20328983 | |
| Update v0.1.1 Update v0.1.1 is available now. · Autosaves now use binary serialization instead of json; hopefully helps with auto-save lag later in game · Use "Choose" instead of "Take" on dialog options · Fixed card animation behaviour when quitting upgrade dialog early · Tarnished Virtue is marked as high danger · Map tooltips now note Nebula vs Deep Nebula · Fixed layout bug causing popping on card reward… | 20277966 | |
| v0.1.0c Another small fix: * Autosave will now be cleared after defeating final boss * Autosave will now be cleared after starting a new campaign, and show up as abandoned on the run summary * Run summaries now correctly set the start date/version only on campaign start, instead of with every load of the autosave More fixes and new content are in the works! | 20197010 | |
| Hotfix 0.1.0b Pushed a minor hotfix · Fixed run history on Mac · Fixed an issue with station commander dialog text being cut short · Fixed an issue with the build number text displaying incorrectly on the title screen | 20134490 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 22 Oct 2026 | Thu | 22:44 | Update v0.6.6 | 26092484 | public | 2 | — |
| 20 Oct 2026 | Tue | 23:16 | Update v0.6.6 | 26092484 | beta | 2 | — |
| 20 Oct 2026 | Tue | 02:00 | No patch notes · unannounced build | 26067748 | beta | 2 | — |
| 8 Oct 2026 | Thu | 23:20 | No patch notes · unannounced build | 25796289 | public | 2 | — |
| 8 Oct 2026 | Thu | 06:07 | No patch notes · unannounced build | 25796289 | beta | 2 | — |
| 3 Sep 2026 | Thu | 00:59 | Update v0.6.1 | 25091732 | public | 2 | — |
| 3 Sep 2026 | Thu | 00:58 | Update v0.6.1 | 25091732 | beta | 2 | — |