ZENOMATRIX
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Title | Build |
|---|---|---|
| Quick performance fix. Big patch is still not here but... -You can now turn off floor reflections (planar reflections) in the settings menu to improve performance. -Replaced development build with shipping built, there should a be a noticeable performance improvement now. | 22763369 | |
| Small fix. Big patch + Workshop support is...not here just yet. BUT I added the option to invert the mouse's Y axis, as well as fixed a bug where you previously couldn't consistently change the amount of boids in the blue zone. Welp, see you in a few more months! | — | |
| First (and hopefully last) big patch. -Made main menu desktop windows' default size slightly bigger because some people didn't realize there was more stuff you can interact with. -Changing V-sync and framerate in the settings now applies said changes instantly. -Disabled Scepter minimum use range. -Fixed level editor bug where Operator Gates (the doors with little mannequins next to them) switched positions occasionally. -Reduced O… | 19763557 | |
| More level fixes. Couple tweaks to about 5 levels to just make them better at communicating what they do. | 19632235 | |
| Little bug fix. If I did everything correctly then you should now be able to see a screen overlay in the form of a vertical eye over your screen when encountering a Dark enemy, which is the way it should be, apologies for the mistake. Next patch will be level fixes. | 19623353 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Apr 2026 | Mon | 12:34 | Quick performance fix. | 22763369 | public | 1 | — |