CLUTCH
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Handling? Handled // Maverick Games Podcast Episode 20 In Episode 20 of the Maverick Games Podcast, Mike Brown ( Creative Director ), Chris Philips ( Lead Handling Designer ), and Andy Baranowski ( Car Curator ) talk about their love of cars, racing, and how the team have gone about developing some of CLUTCH's handling & physics // CLUTCH is available to wishlist right now, ahead of its launch in Spring 2027 // Find out more on our official website… | — | |
| Esports | CLUTCH // Early Gameplay Presentation You wanted to see more gameplay, so we gave it to you... 🔴 LIVE 🔴 Tune-in as Mike, Ben, and Andy play CLUTCH live, whilst answering some of your burning questions following our Reveal and Announcement at #SummerGameFest Head to our YouTube page to watch a replay of the livestream: CLUTCH is available to wishlist right now, ahead of its launch in Spring 2027. Find out more on our official webs… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.