Inkwellers
Playing now
5−3 vs. yesterday
6.4%of peak
All-time peak
78Jun 2026
Playing now
5−3 vs. yesterday
All-time peak
78Jun 2026
| Published | Title | Build |
|---|---|---|
| Hotfix #9 & Portuguese added to the game! We've added Portuguese to the game, thanks to our amazing community members! The bubble with symbols in level 3 have been tweaked, and shouldn't bug now with slight offset for client. In level 9, the dagger will come back to it's original location regardless if thrown or placed, which should help with not losing it permanently! Enjoy! | 23570513 | |
| Hotfix #8 Due to questions and issues with some potion creation, We've decreased the sensitivity for temperature change. It should be way smoother now to create the potions. | — | |
| Hotifx #7 Area 4 sliding doors shouldn't get blocked after completing the puzzle Statues in area 5 should now sync correctly between Client and the Host. | — | |
| Hotfix #I Lost Count #1 Hints in 7th Location have been corrected. | — | |
| Hotfix #6 Hi! Hotfix #6 here! Potion that makes you small work correctly now, so you can get to being big again! Collision in alchemist room doors has been added, so no cheating allowed anymore! Sync issue a spinny-thingie with stars and suns should be resolved now! | — | |
| Hotfix #4 Hi there, Hotfix #4 here! In Alchemist room, the hidden ink is now easier to set correctly and there is only viable solution. | — | |
| Hotfix #3 Very small hotfix - Cauldron doesn't get disabled after creating the final potion - feel free to experiment with other potions if you didn't make them before completing the room puzzles! | — | |
| Hotfix #2 Hello! Hotfix #2 here! Tweaked a placement slots in the final level, so you can avoid a softlock. The ladle in alchemist room always snaps back to it's original location to avoid a softlock. Few other minor tweaks! Enjoy! And thank you for giving Inkwellers a go! | — | |
| Few post-launch tweaks! Hi! Few things we've tweaked: Options menu default is now generic settings instead of controls settings. You can read ending credits clearly now! Collision in 3rd location in one of the spots has been added so no going through the walls and ending up in void. In case you might end up in the void, we've added a KillZ mechanic, that will spawn you back in a safe location if you fall through the w… | — | |
| Bug Fixes + Few new Features + "FATAL ERROR" update Hi! We've just updated the demo with few quality of life features and some bug fixes. · We've added an option to invert X and Y axis for mouse and controller · Head bob / Camera Shake can now be turned on or off · We've added a FOV slider · You can zoom in and out with RMB / B button on controller · Several bug Fixes in regards to physics · There shouldn't be a hiccup while approaching the larg… | — | |
| Inkwellers Demo Controller Support & dev Updatemajor Hi! We're happy to announce that the latest update for Inkwellers Demo now includes controller support! So whether you prefer keyboard and mouse or gamepad, you can play the way you like! This update also brings a handful of improvements and bug fixes to improve the experience. As for the development, we are happy to share that we are still on track for Q4 2025 release. All the major system we… | — | |
| Inkwellers Demo is Coming Jan 16th!major Hey everyone! Over the past three weeks, we've been hard at work playtesting and polishing the demo of Inkwellers, and we’re happy to announce that we’re nearly ready to share it with you! 🎉 Here’s what you can expect in the demo: ✨ Two Unique Areas: Area 1 - Arrival Garden : A communication-focused challenge with three puzzles that heavily rely on you and your partner communicating what you s… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Jun 2026 | Thu | 17:34 | Hotfix #9 & Portuguese added to the game! | 23570513 | public | 1 | — |