Echo of the Wilds
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
174Nov 2014
Playing now
0+0 vs. yesterday
All-time peak
174Nov 2014
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Bug Fix Patch (v9.13) - Fixed a save bug where saving over an existing slot would retain some of the Crafting recipes from the old slot. | — | |
| Major update | Evolvio Update Greetings strands fresh and old, it's been some time since the Wilds welcomed. :] The previous version of Echo of the Wilds was made in a rather old version of GameMaker, so I spent a bit of time updating it to the new version of GameMaker, and since I had to do a bunch of tinkering under the hood thought I might as well just have a good old rummage through it all. There's not a huge amount in… | — | |
| Community | Achievemented Patch Hi. :] Just thought I'd spruce up the achievements a bit. 19 have been added. Some based on sign posting your storified discoveries, though most are about rewarding explorations of some of the more cryptic lesser known features related to the special places you stumble upon. And some other bits and bobs. - You can now change game settings during play via the Pause Menu. - There's now a setting… | — | |
| Community | Endless & Sedate modes Two new game modes have been added, Endless and Sedate modes. Sedate mode is aimed for those who the find some of the basic survival elements a bit frustrating, such as collecting wood for the fire. It's still a challenge to beat the game though as much of the game's difficulty stems from discovering the various purposes of each of the biomes and of course the puzzle elements. Endless mode is a… | — | |
| Community | Echo of the Wilds - v6 - Native support for DirectInput gamepads has been added. - Added 2 new skins (Black Male/Female). - Added V-Sync option. Added customisable shortcut keys for Maps/Inventory/Craft docket menus, and Skip Scene which is now a dedicated key. - Transition from evening to night is slower. - All inventory increased by 1 per row (e.g. you can now carry 6 items instead of 5, or 12 if you have the palm… | — | |
| Community | Echo of the Wilds - v5 - Steam Achievements added. - New Areas: The Further, Branular Grove, Ashy Sculpture, Foresty Sculpture, Jungles Gateway, Jungly Obelisk, Jungles Talisman - The three existing talisman areas have been redesigned/expanded. - Endly Altar: Added sub-area. - New Tools: Spine Fisher. - New Items: Communicative Device, Crayfish Meat (Cooked). - Fair few minor bits and bobs changes. | — | |
| Community | Echo of the Wilds - v4 - New Areas: Homely Oddity, Treasure Cove, Orbicular Lagoon, Growy Allotments, Borehole - New Gear: Treasure Map, Biome Globe, Amulet of Goldliness, Amulet of Regenerations, Amulet of Starvations, Amulet of Bestowance - New Consumables: Junk Meal, Currants, Berry Bun, Orchard Crumble, Fruit Flan, Monster Mushroom (4 types), Mushroom Brew - New Resources: Golden Berries, Planty Roots (16 types),… | — | |
| Community | Trading Cards have been added. Just a quick update to let you know trading cards have now been added to the game. I'm also currently working on an update which I'm hoping to finish up in time for Christmas. :) | — | |
| Community | Echo of the Wilds - v3 - Removed Endless game mode. - Main game save slots increased to 3. - Added game difficulty options: Casual and Wildly. Wildly is original difficulty. Casual has the following tweaks: Decreases nightly wood consumption from 5 to 3. Stamina/thirst loss is reduced by 33%. Tools last 33% longer. Bestowing at altars is more successful. Scouting/stumbling is more successful. - Added game option to r… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.