Lober Lobe
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Lober Lobe Eureka Update Refined how the Tetris blocks move · Tetris blocks now stay exactly where they are supposed to be · Tetris blocks no longer deviate from their intended placement · changed how the game displays on screen fixing movement black flash bug · More refined and balanced difficulty system. This included changing and balancing many the speed and intervals of various enemies and hazards to correlate with… | 21660757 | |
| Game update | Tetris Block Refinement Update Refined how the Tetris blocks move · Tetris blocks now stay exactly where they are supposed to be · Tetris blocks no longer deviate from their intended placement · changed how the game displays on screen fixing movement black flash bug | 21657568 | |
| Game update | Graphic Patch July 14th 2025 -removed Anti Aliasing to improve graphics | 19223254 | |
| Game update | Optimization Patch -adjustments | 16922651 | |
| Game update | Patch Update Game Version 1.0.1.0 -Reduced Stroke Beam advancement rate -Now when player collides with a Protein Block the Protein Block will align again -Added an extra frame of animation to each regular Boss -Adjusted happenings when Bosses are defeated -Slightly reduced Doomer spawn rates -remedied issue if player may happen to get stuck near the very top or bottom of the screen -Fixed issue where a certain Text Prompt did n… | 15630662 | |
| Game update | Gameplay Balancing Adjustments | Game Version 1.0.0.1 -Procedural Generation Balance and wave trigger adjustments -Added Counter reset for endurance count -Spawn Rate adjustments | 15546177 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.